OK, here are the answers I had time to write. I consider this thread already a success since it's a nice way of bringing some key issues to my attention. There are some hard questions here so please don't bash me if you don't like the answers. Also, I don't intend to make this a full dialogue, so no point in asking for explanations of specific answers, I'm afraid I just don't have the time for that.
Mod-Ballin: Any plans with the forums? As in changing any designs, layouts, adding some things. (208622.2)Currently no. We have decided to focus on new features in other areas and bugs.
Mzungu77: The 2-3 zone is perhaps the most controversial aspect of the game play. Can you explain how it is meant to work from your perspective? If possible, could you elaborate on the ideal skillset for players running a 2-3 zone? (208622.3)It is useful to google 2-3 zone and try to understand how it's used in real basketball. This applies to all tactics. The best skillset definitely includes three players with good ID, SB and REB.
Petrus Magnus: Have you ever considered the idea of extending the best-of-3 format to all play-off games? (208622.5)
No, we don't have enough time for that in the offseason. If we extend the offseason then other managers who have not qualified might deem the period too long.
GM-CracyEye: Are there other hidden attributes then physicality? Who are the free defenders in the box and one defences? (208622.8)I can't tell you if there are any hidden attributes, because, well, they are hidden intentionaly
The free defenders are those that have been calculated to be the best for the chosen defense type. Read more about it bellow, in my answer to Biffo.
Coach D: Is there any curently work involving new GE.Or algorithm involving game sim or new wightning in skill ? Is the price of JR and SB reasonable? (208622.9)There are no current developments on the GE, the simple truth is that we lack dev time and knowledge in that department. The price of JR and SB is reasonable, of course. Those skills are very hard to appreciate correctly because their impact is not as easily visible as some other skills.
yiannis paros: you have put Player Salaries Floor.. why don't you put Player Salaries Ceiling? (208622.11)The salary floor has been introduced to reduce intentional tanking (which is not a good idea for any team to start with, when you sum it all up), but we don't have a similar problem with teams having too high salaries. There's just no reason why we should do it.
Murl: I read some where that manager believe that "Lucky fans" are displaying some advantage over regular players. Is that true or imaginary? Also why do manager have to pay salary for fired staff members twice(update and severance fee) instead of a 2 week notice for the staff member in question? (208622.13)Pure imagionation. A lucky fan is the worst player you can field, no contest. The severance fee is intentionally added so you wouldn't fire&hire staff too often. The 2 week notice is just another approach to the same problem, but we think the severance fee is a better solution.
SREZ: Is SB worth the salary on bigs and useful on guards? Are their advantages (or disadvantages) that we do not already know about? (208622.14)In a word, yes. It's useful all around and it has an impact on shots even though it's not as obvious as a reported block. The amount of that impact is something we do not want to disclose, of course, you just have to find that out for yourself.