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Average roster size?

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223979.11 in reply to 223979.10
Date: 8/23/2012 5:12:59 AM
Overall Posts Rated:
2525
Yeah, he's completely right, you want to keep the players that you actually play between 48-70 minutes and to do that - most of htem won't be playing in the scrimmage - this is when the scrubs become useful, maybe 3 of them, and a trainee or two can be chucked into the lineup so they get good minutes while your gameshape is kept high.

Otherwise you'll never play good games :)

This Post:
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223979.12 in reply to 223979.11
Date: 8/23/2012 11:55:27 AM
Overall Posts Rated:
2525
I always thought the weekly sweetspot was 65-75 minutes, is there no penalty hit when it comes to gameshape if you manage between 48-65?

This Post:
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223979.13 in reply to 223979.12
Date: 8/23/2012 3:26:46 PM
Overall Posts Rated:
432432
Really? I thought the sweet spot was 50-60 minutes. As for your question, I don't usually see any penalty hits from minutes ranging from 48-60. Most of the time, if they drop, they are random GS drops that cannot be controlled. When I get my players at 65+ minutes, their GS usually drops by 1 or stays the same. In rare occasions, some people do pop in GS after playing 70-80 minutes, but not often. Hope this answered your question!

From: SN13

This Post:
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223979.14 in reply to 223979.13
Date: 8/23/2012 6:23:21 PM
Overall Posts Rated:
2525
Take not of all your guys minutes at the moment. Then you can find out the sweetspot, from memory a guy from my team at the start of last season played 48 minutes and jumped straight from respectable to proficient. Which was a real surprise. Anyway, I've played several of my players 48 minutes. Let's see how it pans out :)

This Post:
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223979.15 in reply to 223979.10
Date: 8/23/2012 9:49:56 PM
Overall Posts Rated:
2222
Well, thats why I only play 2 games a week, except when its cup season, I know that game shape is very important, thats why I am trying to figure out what to do if I have 2 league games and a tough cup draw. Have any help if that happens, maybe buy scrubs for 1k and get rid of them before the economy update, not sure, any ideas?

This Post:
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223979.16 in reply to 223979.13
Date: 8/24/2012 12:46:22 AM
Overall Posts Rated:
2525
Ah I'll have to do a testrun this season then. I've been going by my belief and have managed to keep my 10 consistent players at 8-9 GS most of the time with a rare stumble to 7. I'll try aiming for a sweetspot more along the lines of 55-70 minutes and see how GS pans out.

This Post:
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223979.17 in reply to 223979.15
Date: 8/24/2012 7:06:39 AM
Overall Posts Rated:
455455
So if you know gameshape is important and you aren't training anybody (by the looks of it), why would you ever book a scrimmage in the first place?

I just glanced at your best player, Gattoni, and he played in 4 scrimmages last year prior to your elimination from the playoffs. In every case he had already played plenty of minutes in the 2 games prior to the scrimmage that week. In one of those scrimmages you played him all 48 minutes. My question is why would you do that in a meaningless exhibition game? You also played him in a cup game that you won by 75 points over a BOT where you clearly didn't need him at all. All any of this did was make his gameshape worse for every game that followed the next week or longer and it gained you nothing.

As for options? Never, ever play somebody in a scrimmage if he's already played 50-75 minutes that week. You're only hurting yourself. If you do book a scrimmage, dress 3 players (the minimum) . Start your bench guys so that they get 50-75 minutes instead of 20-30 for the week improving their gameshape. Pick up some cheap players for your roster or pick up scrubs for $1000 on the transfer wire and then cut them before the Monday update so you don't pay their salary. Lots of options.

But I am curious on why you don't train players? It's free and it's the best part of the game. And it's the reason most of us book scrimmages in the first place.

This Post:
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223979.18 in reply to 223979.17
Date: 8/24/2012 9:30:28 PM
Overall Posts Rated:
2222
On the subject of game shape, some of the scrimmages I forgot to change the lineup for the game. Also, before the allstar game I had 10-11 players, and then I started selling them all off for more money. I don't train players because I am rebuilding right now and as part of trying to make the most money possible. And that means I cut my trainer to a minimal to save 14k a week, so in a way its not free.