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Is 2-3 zone dead thing?

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From: Jason

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293683.11 in reply to 293683.4
Date: 04/19/2018 14:23:44
Arizona Desert Storm
III.3
Overall Posts Rated:
11181118
This season i played 2-3 in my first PO final match. That was very useful to contain his big guys. But i think that works because of good prediction and because his shooters weren't so good.


I think your division level has a lot to do with it...The higher up you go, the more 2-3 zone fails...The only time 2-3 can work in higher divisions is when there is a huge talent gap between the two teams.

I think it's interesting because when playing 2-3 your rebounds go up, which totally makes sense based on having 3 bigs in or around the paint...but what does not make sense at all is that offensive rebounding also goes up when playing 2-3 zone which to me, shows a fundamental flaw in the coding of this broken tactic.

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293683.13 in reply to 293683.11
Date: 04/20/2018 22:55:43
Overall Posts Rated:
1818
Your last part about offensive rebounds in 2-3 zone. How true is that when 2-3 zone is played with a fast pace offensive attack. Lets say for example run &gun. What would be the offensive rebound spread advantage ratio. For example 2-1 or 3-2 in ratio versus the opponent etc.

*Meaning for every 2 offensive rebounds I create the opponent gets 1.How true is that overall regardless of skills , or what is the common spread advantage?*. If its Ok to ask

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293683.14 in reply to 293683.9
Date: 04/20/2018 23:02:50
Overall Posts Rated:
1818
Question? Do players train in the pre-set tactics choosen toward the day of the game. Since theres a Gdp skill assessment of getting ready to face certain tactic?..

This Post:
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293683.15 in reply to 293683.13
Date: 04/21/2018 03:50:57
Arizona Desert Storm
III.3
Overall Posts Rated:
11181118
Your last part about offensive rebounds in 2-3 zone. How true is that when 2-3 zone is played with a fast pace offensive attack. Lets say for example run &gun. What would be the offensive rebound spread advantage ratio. For example 2-1 or 3-2 in ratio versus the opponent etc.

*Meaning for every 2 offensive rebounds I create the opponent gets 1.How true is that overall regardless of skills , or what is the common spread advantage?*. If its Ok to ask


It's always okay to ask :-)

I am not sure I see a relationship though....Because when I set my defense to play 2-3 zone, and in that moment(s) when I on defense playing 2-3 zone, it makes no difference what offense I am running after the change of possession...or to look at it in reverse...how or why would my offensive rebounds be affected by what defensive set I was using 20 seconds ago on the other end of the court while playing defense?

In basketball you can't play offensive and defense at the same time...now, your defense can indeed fuel your offensive attack...but even still...if I play a 2-3 zone with a mindset of getting more defensive rebounds so I can ignite my fast break attack; that defensive philosophy or plan has no impact down on the other end of the court attempting to rebound one of my own misses. And using this example of RnG as the compliment to 2-3 zone, it makes even less sense that offensive rebounds would increase...Because RnG has almost the opposite effect of 2-3 zone, because in RnG everyone fly's down the court, and takes the first available shot...there is not a designed post presence, and often bigs are are on the wing looking for their shot instead of going down low...so this even further illustrates the silliness of offensive rebounds increasing in 2-3 zone because you'd probably have less guys in or around the paint on offense going for rebounds.

Of course, the RnG illustration is just one example, but again, like I first said, the offense and defensive game plans wouldn't really affect each other as far as rebounding on each end of the court...so the offensive tactic doesn't really matter anyway.

Last edited by Jason at 04/21/2018 03:54:48

This Post:
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293683.16 in reply to 293683.14
Date: 04/21/2018 10:55:57
Overall Posts Rated:
120120
No. Just the position they are set at in the lineup.

The tactical choices are basically just mathematical formulas (functions) churning out results based off the numbers of all the players at each position and all their skills times/divided by the multipliers and coefficients within the function.

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293683.17 in reply to 293683.16
Date: 04/22/2018 00:16:40
Overall Posts Rated:
1818
In the guide it says you lose a small bit of ability if you guess wrong. Is this true. Also thank you for the reply

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293683.18 in reply to 293683.15
Date: 04/22/2018 00:28:28
Overall Posts Rated:
1818
You something about fast break attack from 2-3 zone. so you dont think run and gun would help that since it basically a fast break attack of offense?

I watched a few 2-3 zone games it seems to be based on stamina or game shape and bench defense. its always th same type of collapse every game, every team. I played a game of it and its he same as your game in collapse.. I think team motivation, Like crunch time would help 2-3 zone be played better.

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293683.19 in reply to 293683.17
Date: 04/24/2018 21:24:56
Overall Posts Rated:
120120
Yes. if you make a Game Day Prediction (GDP) and you are wrong, you lose some ability.
if you are right, you gain some.

This Post:
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293683.20 in reply to 293683.19
Date: 04/26/2018 08:39:24
Overall Posts Rated:
1818
"Gdp" sounds like stamina boost or a motivational boost. ne question why was such every implemented. Not saying its bad I'm curious to know.

Im also feel, I am correct somewhat in my assertions Gdp could be the answer to get 2-3 zone to work more better. If they guess it wrong of course,Im not saying it guarantees a win. But the players will need those boosts that Gdp is giving In 2nd qtrs .