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Suggestions > One position SF training

One position SF training

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52319.11 in reply to 52319.8
Date: 10/16/2008 2:58:38 PM
Overall Posts Rated:
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Great idea.

SF training and SF representation in the game engine needs some attention, IMHO.

The BB has gone on the record to state that training SFs is supposed to be challenging. I wouldn't keep my hopes up about single-position SF training.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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52319.12 in reply to 52319.11
Date: 10/16/2008 3:31:40 PM
Overall Posts Rated:
576576
I think the training aspect is challenging to a fault, and the SF GE aspect is a failure in representing the game of basketball.

Last edited by brian at 10/16/2008 3:31:59 PM

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
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52319.13 in reply to 52319.12
Date: 10/16/2008 3:37:13 PM
Overall Posts Rated:
225225
I think the training aspect is challenging to a fault, and the SF GE aspect is a failure in representing the game of basketball.

Could be. Regardless, the process is the same for everyone. When you get accustomed to the idea that your SF is not going to have all the skills that he can potentially use, the current situation is much easier to swallow.

I personally think it's an asset of the game, not a liability: you have to make tough choices about the skills you want to forgo at the SF position. This can often be a tactical choice depending on how you're playing, or who you're playing.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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52319.14 in reply to 52319.13
Date: 10/16/2008 3:47:17 PM
Overall Posts Rated:
576576
I know where this debate is going to go, so lets not get into it.

My preference is to make changes that keep BB being and becoming closer to basketball in reality.

Your preference is to keep the game as it is because it's same for everyone and whatever it is, in some way, it makes the game more complex/interesting/challenging.

How about you just say "no thanks" to this idea, leave it at that.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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52319.16 in reply to 52319.15
Date: 10/16/2008 10:38:32 PM
Overall Posts Rated:
225225
I've also heard a BB say that it seems unbalanced that the SF position is the only position without a single position training slot available to it.

I am curious who said that -- mostly because it isn't true.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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52319.17 in reply to 52319.16
Date: 10/16/2008 11:23:42 PM
Overall Posts Rated:
196196
I was gonna say - am I missing a way to train my PF's seperately?

This Post:
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52319.19 in reply to 52319.18
Date: 10/17/2008 6:39:38 AM
Overall Posts Rated:
225225
My bad, they said the first half and I added the (incorrect) second half. PFs also need a one position training, but most people don't complain because centers and PFs can mostly interchangeable.

Which is funny, because a C with 2 respectable skills in the right spots is as effective at PF as a SG with 2 respectable skills in the rights spots is at SF.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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52319.20 in reply to 52319.12
Date: 10/17/2008 12:52:36 PM
Overall Posts Rated:
110110
I think the training aspect is challenging to a fault, and the SF GE aspect is a failure in representing the game of basketball.

i agree with you.

if you want to train a SF in a single-position, you must put yout SF in another role.

From: waggyrob

This Post:
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52319.21 in reply to 52319.10
Date: 10/18/2008 5:19:55 AM
Overall Posts Rated:
00
sf in the GE - you can play a center at SF against an actual SF, with roughly comparable total skills, and be very successful. It's unrealistic.


I don't think that there are enough 'pure' SF's made already to see if a C would be successful against one of them.

From what I have seem in games an outside based SF will dominate an inside based SF in the outside game, and vice versa. The only thing I have found is that an inside based SF will dominate the boards, and rightly so.

Unless of course you are talking about a players 'position' as given from their overview page, which I think is very misleading with the player skillset that it gives to SF's

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