Great job with the fix, I wasn't expecting pops (in graphs, not arrows) from last week to show correctly as "last week" (red as opposed to orange) but they do. Arrows got fixed even earlier it seems.
I cannot imagine the headache that source code must represent, and I appreciate how you said you would have done it differently. Maybe you didn't envision the game to become so popular. Maybe coding it differently would have hindered the nice way the gameplay has been designed, because perhaps some of the spontaneity would have been lost.
I, for one, wouldn't have it any other way! Keep up improving the code but stay true to your principles!
If I was in your position (but just knowing what I know, obviously) I think my two big long-term projects going forward would be smartphone implementation and transition game logic in the GE.
Just my 2 cents.
edit: typo
Last edited by Thelonious at 10/14/2011 11:36:15 AM
"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme