Hmmm...You give some ideas.
#1 swap RB and IS salary for guards
#2 Swap OD salary effect in PG~SF formulas with say...JR, HA, PA...anything that currently costs less than OD, swap it around basically
#3 Swap JR with something cheaper in the same 3 formulas. For SF maybe swap IS and JR salary formula costs.
Surely just swapping the skills that impact salary (moving their position in the formula) shoudln'T take too much programming? We are talking maybe just 3 formulas PG~SF.
There might be reason to adjust bigs salary formula too...but I can'T think of any easy process...
Anyway surely this is osmething they could put together pretty quick and implement pretty easy. All those OD guys and IS guys seeing their salary jump and the shooters and passers maybe see their salary go down a bit...this would defenitely change things.
1)OD is cheaper than JS for SF.
2)Swapping JR for IS in SF's formula... are you serious? fighting an imbalance with another imbalance it's not the solution.
3) Maybe for guards not swap RB and IS, instead: actual RB = (IS+RB)/2 .
4)All salary formula adjustment necesary need a potential formula adjust.
5)All formula changes needs an exhausting study, not some random guy whims. Everything has to aim to a balance.
I agree that salary/potential formula needs a tweak. But a deeper, smart, minutely study tweak that only aim for an ultimate balance. Nor more, nor less.
PD: I wish i could fluently speak english as i speak spanish.