First controlled try of the new Stamina changes and, to be honest, I'm quite disappointed.
Yesterday's game (119389059)Starter 1 (stamina 9): 41' // Backup 1: 7'
Starter 2 (stamina 6): 41' // Backup 1: 7'
Starter 3 (stamina 9): 42' // Backup 1: 6'
Starter 4 (stamina 9): 41' // Backup 2: 7'
Starter 5 (stamina 10): 39' // Backup 2: 9'
Rounding up, according to the Boxscore, my two backups played 38' (21'+17') in total. My opponent, whose starters averaged stamina 5, achieved only 1' more in his subs than I did, using exactly the same configuration I used. He played fast pace and I played normal.
Last season (according to three tight B3 games)
Starter 1 (stamina 9): 43' // Backup 1: 5'
Starter 2 (stamina 9): 40' // Backup 1: 8'
Starter 3 (stamina 9): 45' // Backup 1: 3'
Starter 4 (stamina 9): 42' // Backup 2: 6'
Starter 5 (stamina 9): 42' // Backup 2: 6'
[Note that there was one stamina 9 starter more than in yesterday's game]
To sum up,
in yesterday's game my backups played 38' (rounding up according to the Boxscore)
while last season they used to play 30'. This means 1.5' more per position, which would be probably less as my new starter (which is stamina 6 now) increases his stamina.
In order to be coherent with the new exhaustion changes and the promotion of longer rosters, my opinion is that:
- The effect of high stamina on the total amount of minutes played should be decreased in order to allow backups to play more. It does not make much sense that in a 7-man rotation the starter with stamina 9 systematically always plays 40-42' no matter whether the backup is a beast or a mediocre player.
- Regardless of the stamina, backups should play a bit more when the game is tight.
Last edited by Darkonako at 5/7/2022 4:21:38 AM