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Upcoming Staff System

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This Post:
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49875.115 in reply to 49875.114
Date: 10/11/2008 2:22:07 PM
Overall Posts Rated:
00
found it..http://www.buzzerbeater.com/BBWeb/rules.aspx?nav=Staff2


Last edited by mrjordan at 10/11/2008 2:23:10 PM

This Post:
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49875.116 in reply to 49875.112
Date: 10/11/2008 3:46:35 PM
Overall Posts Rated:
1010
If we didn't create a few of these level 6 and 7 staff members, we believe it would have been very difficult for smaller teams to have an opportunity to buy level 4 and 5 staff.


There are only 55 trainers of level 5 or higher on the market. It will be difficult to get one of them anyway. I'm glad I had a level 10 trainer before the change, I'll keep it unless the salary rise will make it too expensive... I'm glad I'm not starting right now...

Sincerely
Giuseppe

This Post:
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49875.117 in reply to 49875.112
Date: 10/11/2008 4:54:27 PM
Overall Posts Rated:
1414
No lvl 1 staff available, why?

From: zekick

This Post:
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49875.118 in reply to 49875.117
Date: 10/11/2008 5:01:03 PM
Overall Posts Rated:
33
From the rules: fire your acient staff and you'll get a lvl 1 staff


From: ned

This Post:
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49875.119 in reply to 49875.112
Date: 10/11/2008 5:44:48 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
we don't believe in the long run this takes money out of the system


I disagree because this change makes the specialists more expensive than the previous one; I've to hire my lvl 5 coach because he earns a lot of money: first I've lost the bonus you're giving me today (that is 10k all included) second if I will have to buy a new lvl 5 coach I'm quite sure that no one bid will finish with 1k paid.
Honestly I thought you did this change to make the specialists system more fun but also to reduce a little bit the incomes if you thought that the system will be in balance with this change I'm quite worried because it will be in the long run that this system will be more expensive than the previous one, exactly the opposite that you've written, of course imho

Anyway I like your idea, but as I had already written you, pls don't change often the economic system otherwise it will be hard to make a long term strategy, I'm sure that the market is not exciting now simply because people doesn't want to undersell the players comparing the prices to the last season, when there will be the new salaries people will have to sell and the market should reach the "correct" break even point ;)

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
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49875.120 in reply to 49875.112
Date: 10/11/2008 5:55:02 PM
Overall Posts Rated:
204204
Since a hour of 12 ago, no new high level staff has been created, will new staff be created every day?

This Post:
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49875.121 in reply to 49875.120
Date: 10/11/2008 6:15:32 PM
Overall Posts Rated:
1515
weekly is what I think Charles said.

This Post:
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49875.122 in reply to 49875.121
Date: 10/11/2008 6:40:08 PM
Overall Posts Rated:
205205
will staff with no speciality take the same effect as in old system?
and speciality is only bonus to all he do without it?

Message deleted
This Post:
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49875.124 in reply to 49875.113
Date: 10/11/2008 10:19:35 PM
Overall Posts Rated:
196196
Could we get an official comment on;

Can a lvl 6/7 trainer successfully help players that are close to their potential gain skill ups more easily than weaker coaches... we know all players slow down dramatically upon reaching their caps... does the increased trainer skill make any difference?

Then the large costs could definitely be justified and adding these 'top tier coaches' would definitely be an interesting addition.

Last edited by Superfly Guy at 10/11/2008 10:20:29 PM

From: Mike

This Post:
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49875.125 in reply to 49875.120
Date: 10/12/2008 1:00:20 AM
Overall Posts Rated:
44
Since a hour of 12 ago, no new high level staff has been created, will new staff be created every day?


New staff members are introduced every day, all at one time. Their auctions are set-up to end at various times of day, several days in the future.

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