Bravo. So please go and ask that someone has a look at the free agency thresholds before it's too late. Or do you want to wait another year or two so that the people, who started training in the last couple of seasons, have fully trained players? Even lower potential players (say allstar) take around 4 seasons to train...
And the problem started when Utopia came into place, which... gosh, has it been four seasons already? And now we just had a significant loss of users there, so presumably the demand pressure will be alleviated. Now, of course, if people still aren't training the players desirable on the market, those who have done so should continue to expect to receive quite a nice return for doing so, and those who haven't will have to expect to pay that price for them.
[quote[Yes and in this neverending thread I haven't seen you or pretty much anybody else proposing solutions. And the only realistic solutions are changing the FA market and/or changing training and/or changing the way taxes work. Unless, of course, you'd like to see the effects of the current economy in the next 4 seasons as the cash dries up to money sinks and taxes.
Between you and Mike Franks, the problem is that there is too much money and money drying up at the same time. Beautiful.
Incidentally, for a proposed solution, admittedly late in the thread, see the last paragraph of
(268635.89)It's a shame that you can actually realize the root of the problem and focus so much on things incidental to the problem.I say no, too much cash chasing too few worthwhile players is the root of the problem.
Right, but you do realise the root of the problem. However, as an example, I have yet to see sale taxes mentioned anywhere as having to do with the root of the problem and the lack of supply, as you put it. I suppose it's the same way Germany had nothing to do with WW2 and Belov had nothing to do with the US being whopped in the Olympics by the Russians 40 years ago.
If you can explain why the tax structure exerts any significant negative reinforcement on the decision to train players, I'd be willing to consider the argument. I have to say I've lost count of the number of posts saying "I really would like to train players, but why spend four seasons to do so if I only get 97% of their slae price", but it's easily in the zeroes of posts.
The guy who spent time training his players matters just as much as you do. And robbing him to keep prices low for you is just as wrong as it would be robbing you to keep my team afloat.
I say no, too much cash chasing too few worthwhile players is the root of the problem.
Robbing? So the price set by the market is ok sometimes, but not other times? Wow that's convenient , isn't it!? So what's the difference between you crying because prices were too low yesterday and the people who cry because prices are too high today? None. The only difference is your personal idea of what the correct prices should be.
The robbing specifically was in regards to Mike Franks' posts about needing to extract money out of the economy.
Others, like me, observe that high inflation or deflation is generally not good for any economy, including this game's.
As long as prices rise or fall in line with demand, and the players have the ability to create the supply or not, the economy is at least fair. Different strategies are rewarded at different times, but in the end it's simple: you have a team, you have your sources of income and expenses, and figure out how to beat the other teams in your level and then the teams at the next level. And to the extent that you rely on external sources of player talent, you are responsible for coming up with the plan to be able to acquire them. Lobbying for increased FA, of course, is one avenue, though perhaps not the most reliable . . . ;)