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Strictly follow deapth chart?

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165128.12 in reply to 165128.10
Date: 11/30/2010 12:32:55 PM
Overall Posts Rated:
2020
I think they are taking into account all games played, not just games that are close. Which in most cases, not all games are going to fit your description.

Therefore they are stating that it will fluctuate more depending on the matchup. If you play games against opponents that are at the same competitive level as you are, then you can expect the 36min(starter) 12min(backup) distribution. But, since other circumstances exist, you should never "expect" this for every game.

No one is saying that you are wrong, but I would expect more like a 5 minute difference when taking into account all variables. (I haven't done any research on this, but I usually play SFDC and see many different combinations of minute dispersement.)

This Post:
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165128.13 in reply to 165128.12
Date: 11/30/2010 12:41:44 PM
Overall Posts Rated:
167167
i am quite sure that i said this. there are exceptions possible, a close game for me is an exception. and there are loads off exceptions possible.

but i listed all my close games. cause almost every other games was a BO for me at some point in the 4th Q. Or I fielded less than 9 players. So for me and this is what I said, it works.

yes people are saying i am wrong and that i was universing what i said. i said it counts for my team and that in normal circumstances it works for me. and i showed you my prove for the whole season.

No one is saying that you are wrong, but I would expect more like a 5 minute difference when taking into account all variables. (I haven't done any research on this, but I usually play SFDC and see many different combinations of minute dispersement.)


i would like to see these variations with more than 5 min. and no i am not talking about 6 or 7 min. in other words 1 or 2 min differnce.

Show it to me/us. like i did, with game number and i am sure I can find a reason why the player didnt play the required minutes. It is either a huge difference between starter and backup, foul troubles, blow outs and many other things that are logical and I do not have time or can be bothered to go deeply into.

I didnt show all the games that were exceptions.

for example when you play 8 players or less you off course have more players with differing numbers.

i play most games 9 or 10 players. and when i do this. and nothing "weird" happens, you see my minutes are almost always between 34 and 38 minutes.

i am not going to have a discussion about all the exceptions that can happen and are possible. all i said was that i NORMALLY i end up with 34 to 38 minutes and when people started to attack that statement i showed prove. more i can not do and dont want to do...

Last edited by Astragoth at 11/30/2010 12:42:19 PM

This Post:
00
165128.15 in reply to 165128.14
Date: 11/30/2010 12:55:35 PM
Overall Posts Rated:
167167
that is exactly what i was trying to say :)

again we argued when we wanted to say the same thing. when we said the same thing right from the beginning...

This Post:
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165128.18 in reply to 165128.10
Date: 11/30/2010 3:22:46 PM
Overall Posts Rated:
587587
pls point out where i said it is universally true and that there were no exceptions. or even remotely said something like it.

This is not about saying the opposite than someone else or being right or wrong for me, I'm just discussing the minute distribution here.

This Post:
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165128.19 in reply to 165128.18
Date: 11/30/2010 3:51:03 PM
Overall Posts Rated:
167167
show us yours. like i did. would like to see in a "normal" game your minute distribution...

This Post:
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165128.20 in reply to 165128.19
Date: 11/30/2010 4:05:46 PM
Overall Posts Rated:
587587
What's a "normal" game? I already listed my season's minute distribution on a high level.

This Post:
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165128.21 in reply to 165128.19
Date: 12/2/2010 1:20:51 PM
Overall Posts Rated:
4343
my starting PG averages 37.9 min per game...
that means he is usually above 38 doesn't it?

i play SFDC all season long, he always has a backup, but 42-43 minutes is a normal day at the office for him :)

this contradicts your "proof"...

maybe your results are due to lower stamina... around 5-7 i guess... if your starter had 9 stamina you would probably see 40 and above minutes for them regularly

cheers

This Post:
00
165128.22 in reply to 165128.21
Date: 12/2/2010 2:30:37 PM
Overall Posts Rated:
167167
it does not contradict my proof. i said this is the way it works for ME. not for you or others. for ME. and i showed you it does work for me. so the proof i showed for my own team is correct.

and you could be right, having all players having stamina 9 or higher, this could be the case. my stamina is quite low and i have it in the planning to train it, so will keep you informed as to whether it makes any difference, i would be gutted if it does. cause 48 and 36 with a good stamina dr (i think it is a dr) it works very well for me...

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