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Changing seat type

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This Post:
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201580.12 in reply to 201580.10
Date: 11/6/2011 11:44:14 AM
Overall Posts Rated:
105105
Building a luxury seat cost 1600$, bleachers cost 200$. You can convert one Luxury seat into 8 bleachers if you find the change worth it (including the fee).
For example, when you have 0 seats unseated for bleachers and the luxury seates are all empty.
Yes, you can change it twice a season, but you cannot update during that period (although you can add seats).

Summarizing - When you'll get out of the box you are keep thinking from and will learn to discuss (and to think) instead of attacking , you will be more productive.

This Post:
00
201580.13 in reply to 201580.11
Date: 11/6/2011 11:46:36 AM
Overall Posts Rated:
13691369
That´s too cheap. I´d like to have a simple "demolish" option at the end of a season, where you can remove seats for a buck a piece without any further refunding. Like that, you can still "rebuild" your arena so that it suit your needs, but don´t make seat-types interchangeable for free (or basically for free, if you only have to pay the difference), or you remove another managing task.

You cannot simply upgrade seats "under the roof" of an arena to "courtside seats" by paying some money, they will always remain "under the roof".

A seat upgraded should be more expensive as if it was built for the final purpose right from the start.

Last edited by LA-seelenjaeger at 11/6/2011 11:47:04 AM

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
201580.15 in reply to 201580.11
Date: 11/6/2011 11:58:29 AM
Overall Posts Rated:
587587
where those seats are out of use for the duration of the work. This way you can balance some small cost saving vs. lost income from seats that cannot be used.

Well, that was what I've suggested basically...
I wrote that a fee will be needed to be payed for this change.

Okay, I did not see you mentioning that the seats could not be used while the conversion is made and that the upgrade would take the same time as building new seats. The key point is introducing some sort of a trade-off, so that the feature would have a game play effect. A new feature needs to add to the game play or to the fun. Failing that, all you get is clutter.

This Post:
00
201580.16 in reply to 201580.13
Date: 11/6/2011 12:37:34 PM
Overall Posts Rated:
105105
I wrote more than once - changing seat's type will cost a fee (in addition to the difference of seat's type value).

This Post:
00
201580.17 in reply to 201580.15
Date: 11/6/2011 12:45:09 PM
Overall Posts Rated:
105105
where those seats are out of use for the duration of the work. This way you can balance some small cost saving vs. lost income from seats that cannot be used.

Well, that was what I've suggested basically...
I wrote that a fee will be needed to be payed for this change.

Okay, I did not see you mentioning that the seats could not be used while the conversion is made and that the upgrade would take the same time as building new seats. The key point is introducing some sort of a trade-off, so that the feature would have a game play effect. A new feature needs to add to the game play or to the fun. Failing that, all you get is clutter.
Let's continue and finish the definition of this feature;

Definition:
"A seat can be upgraded (or downgraded) upon paying the diffefrence between the two types, and an additional fee".
"One cannot can get money due to this difference".
"Changing type of a seat may take time, and will not be immediate".

Is this agreeable?

This Post:
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201580.18 in reply to 201580.17
Date: 11/6/2011 12:56:13 PM
Overall Posts Rated:
13361336
Do you know that there is a cap for two types of seats?

This Post:
00
201580.19 in reply to 201580.17
Date: 11/6/2011 1:01:51 PM
Overall Posts Rated:
587587
Add: "Tickets cannot be sold for any seats that are under upgrade until work is finished."

Then it basically makes sense as a feature. I am still indifferent about it, but it makes some sense nevertheless. The use case/tactical choice for this feature would then be to take a short-term hit to get a better mix of seats for slightly less money (a low budget preparation for some long-term plan). Downgrading would probably make no sense (apart perhaps for the hell of it?), but would anyway be possible. No harm in that. The upgrading feature could be useful for teams that are close to making the jump to a higher division and have too few of the more expensive seat types.

This Post:
00
201580.20 in reply to 201580.12
Date: 11/6/2011 1:05:42 PM
Overall Posts Rated:
154154
Building a luxury seat cost 1600$, bleachers cost 200$. You can convert one Luxury seat into 8 bleachers if you find the change worth it (including the fee).
For example, when you have 0 seats unseated for bleachers and the luxury seates are all empty.
Yes, you can change it twice a season, but you cannot update during that period (although you can add seats).

Summarizing - When you'll get out of the box you are keep thinking from and will learn to discuss (and to think) instead of attacking , you will be more productive.

Thank you for amusing me. That was really a good one.Poor Kukoc:-)

This Post:
00
201580.21 in reply to 201580.19
Date: 11/6/2011 1:13:42 PM
Overall Posts Rated:
105105
Basically the idea is to allow changing the mixture of seats to define a better mixture that will fit current ticket spread.
You will pay for that (the fees), but it will give the manager more balance with the tickets revenue.
Especially that the additional seats may not be parralel to the time that a team can change ticket's prices.

This Post:
11
201580.22 in reply to 201580.21
Date: 11/6/2011 6:50:27 PM
Overall Posts Rated:
237237
So whats the point of long term arena planning if you are to switch and change as you please?

Only way I can see this happening is to demolish the seats and rebuild from scratch. You can't simply change a seat that is built in the luxury box area and convert it to a bleacher sit.

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