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241407.12 in reply to 241407.11
Date: 5/9/2013 7:46:41 PM
Overall Posts Rated:
164164
now my players have <48 or about 100 minutes each

>48* is, I think, what you meant. Cause having less than 48 and 100 at the same time is quite difficult.


This Post:
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241407.13 in reply to 241407.12
Date: 5/9/2013 8:05:31 PM
Overall Posts Rated:
329329
Some have less than 48, some have 100.

This Post:
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241407.14 in reply to 241407.13
Date: 5/9/2013 8:40:49 PM
Overall Posts Rated:
164164
ahhh. Of course. Not sure why that didnt cross my mind.
Nevertheless, we know the minute distribution is all screwed. :-(

This Post:
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241407.15 in reply to 241407.14
Date: 5/9/2013 11:34:53 PM
Overall Posts Rated:
6969
No it wasn't the distribution's fault >.> I thought my scrimmage was the night of my day so I'd set it up a few hours ahead of time, but because of time zone differences it was actually the morning of my day and I missed the set up deadline. As a result, my starters got a lot of extra minutes, and the subs didn't get enough :(

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241407.17 in reply to 241407.6
Date: 5/10/2013 7:00:12 AM
Surry Hills Peeps
II.3
Overall Posts Rated:
12171217
Quick question.

In the Training Site, how do I read these two lines from the Partial skill level log:

Driving
2013-05-10: Pressure PG (48 mins), +0.23 (of 0.23), total=1.62

Handling
2013-05-10: Pressure PG (48 mins), +0.19 (of 0.19), total=0.19

From: jeffjeff

This Post:
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241407.18 in reply to 241407.16
Date: 5/10/2013 8:47:28 AM
Overall Posts Rated:
6969
haha that, or lesson learned, always play scrimmages at home XD

From: jeffjeff

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241407.19 in reply to 241407.16
Date: 5/10/2013 8:47:41 AM
Overall Posts Rated:
6969
haha that, or lesson learned, always play scrimmages at home XD

This Post:
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241407.20 in reply to 241407.17
Date: 5/10/2013 9:05:12 AM
Overall Posts Rated:
498498
So here's the breakdown of what it's giving you:

[Skill where training has occurred]
[date of training]: [training regimen] ([minutes of training received that week]), [full week equivalent training received] (full week equivalent with 48+ minutes of training], total=[full week equivalents since last pop]

A full week equivalent is what you would get with training 48+ at the regimen that specifically trains that skill. So, the 0.19 handling you get when you give a player 48+ and train Pressure PG means that you get they received 19% of what they would have gotten if you had given them 48+ and trained Ball Handling PG.

Hence a full week of Pressure PG training got you 1 "week" of Outside Defense training as well as 0.19 "weeks" of Handling training and 0.23 "weeks" of Driving training.

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
This Post:
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241407.21 in reply to 241407.20
Date: 5/10/2013 9:10:18 AM
Surry Hills Peeps
II.3
Overall Posts Rated:
12171217
Thanks for that,

So should I have had a POP at the 1.0 mark? Or will it register next time I train 1on1?

Because this player has not seen a pop in Driving since I have had him.

This Post:
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241407.22 in reply to 241407.21
Date: 5/10/2013 10:31:41 AM
Overall Posts Rated:
498498
You're welcome!

The answer is no, you don't necessarily get a pop when it gets to 1. Getting to 1 means your player has had a full week's worth of training focused on that skill. Most often skills take at least two weeks to pop (depending on age/elastic effect/etc...)

I do apologize. It's a little confusing because people also talk about skills in terms of "level + sublevel." (The Training Simulator does this, for example.) But the BB-Training Site talks about skills in terms of "level + wks of training" because that is more concrete, and sublevels are always an estimate based on weeks of training past the last pop.

Last edited by rhyminsimon at 5/10/2013 10:33:55 AM

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)