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[BB] Season 24 feedback topic (thread closed)

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This Post:
22
244443.12 in reply to 244443.5
Date: 6/20/2013 12:03:54 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
I think that lifting some restrictions on training would make it more interesting
Why can't SG be one position training for OD and PASS?
Why can't PF train ID or IS
how about single position training on anything for SF

Last edited by Headless T Gunner at 6/20/2013 12:04:23 PM

From: tough
This Post:
22
244443.13 in reply to 244443.12
Date: 6/20/2013 3:07:14 PM
Mountain Eagles
III.1
Overall Posts Rated:
763763
Second Team:
Ric Flair Drippers
agreed



To Patrick,

Hi, congrats on 24 ssns!

Ok lets get to business here. I personally like the changes, but I'd like to give a f
few suggestions

Suggestion #1: Give heavier consequences to forfeit people. Yes I like the idea of moving their draft position down 1 but what is that going to do? They can always use their tank money to go and get a beast trainee off the market. So here's what I would suggest to be implemented:

Every time a team forfeits, a % of money is taken from their account. So lets say they forfeit once, yea they could've made a mistake or real life got in the way so lets just put 15% for that forfeit (the average D2+ team gets like what, 500k in attendance, so if thats the case the team would lose $75,000) . But if they do it again lets give them a heavier amount of money taken (lets say 25%) and heavier and heavier for the forfeiting team. We could have a linear Forfeiting effect.

Forfeit 1: 15%
Forfet 2: 25%
Forfeit 3: 35%
Forfeit 4: 50%
Forfeit 5: 60%
Forfeit 6: 70%
Forfeit 7: 80%
Forfeits higher then 7: 80%

You guys get what I'm doing here right? Ok lets go to suggestion #2


Suggestion #2: More money for the cup accomplishments. I know it's the pain in the bum after you win the cup, becuase you only get 300k! 300k doesn't get you nowhere in terms of paying salaries and such, so I'd like more money to be given out in the cup tournament, because the team won they earned it imo. So lets try and work out something, like this

(If you win the round)

Cup Final: $1,000,000
Semi-Final: $750,000
Quarter-Final: $500,000
16 Team Rd: $300,000
32 Team Rd: $200,000
64 Team Rd: $150,000
128 Team Rd: $100,000
256 Team Rd: $75,000
512 Team Rd: $60,000
All Lower Rounds: $50,000


Ok the prices may not sound reasonable but how about we people work it out and discuss it?

tough

3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
From: tough

This Post:
00
244443.15 in reply to 244443.14
Date: 6/20/2013 3:48:19 PM
Mountain Eagles
III.1
Overall Posts Rated:
763763
Second Team:
Ric Flair Drippers
it alright, constructive criticism ;)


but imo draft srsly? Not many people invest in the draft, so they use their money from tanking on buying super beast draftees on the market.


Draft is already a crapshoot thats why I did suggestion 1.

3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
This Post:
44
244443.17 in reply to 244443.16
Date: 6/20/2013 5:09:45 PM
Overall Posts Rated:
209209
Not always, sometimes it's to relegate and rebuild.

I think attendance, gate revenue for a team consistently losing should suffer proportionally to the team's available funds.
Fans can support a team heading for relegation when that team is doing what it can with an empty bank account. But when a rich team is consistently losing, it's illogical that fans keep supporting the club the same way.
I don't understand why fans aren't more demanding, they're the ones who helped build up that money reserve and they expect the club manager to use it to ensure the club is competitive.

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
This Post:
00
244443.18 in reply to 244443.17
Date: 6/20/2013 9:54:26 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
Relegate and rebuild?
Put a crap lineup out there and they'll lose by more than 50

This Post:
00
244443.19 in reply to 244443.18
Date: 6/21/2013 8:35:12 AM
Overall Posts Rated:
209209
Not if 5 other teams are doing the same.

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
This Post:
00
244443.20 in reply to 244443.19
Date: 6/23/2013 3:46:32 AM
Cruesli
DBA Pro A
Overall Posts Rated:
525525
Second Team:
The Milk
I've never seen teams that want to relegate be unable to do so because everyone wants to relegate.

Plus it's stupid. If you can rebuild and be safe from relegation at the same time there is no need for the whole relegation thing.

Crunchy! If you eat fast enough
This Post:
00
244443.21 in reply to 244443.1
Date: 6/23/2013 6:05:52 AM
Overall Posts Rated:
5959
All the changes are very good sir.

This past few seasons, all the changes are still minor if you see all the good suggestions my co-managers are giving. So may I ask if you are planning to make a Major Change soon? Major Change, either to the quantity of changes or to the quality of changes.

Im hoping you make a Major Change soon. Specially on Line-Up and Game Engine.

Thats all for now.

This Post:
00
244443.22 in reply to 244443.21
Date: 6/23/2013 10:10:35 AM
Maddogs-Hellas
IV.5
Overall Posts Rated:
13091309
I like the shot block tuning as a single and separate, needed move , although we weren't told how its supposed to work and what areas will it cover.

When we're officially been told though that "...we have increased the impact of shot-blocking in the game engine in an effort to promote tactical balance and to hopefully deviate away from the look-inside dominance..." , then im overly disappointed with the measure taken.

It was decided to mediumise the offensive LI dominance, by upping a defensive skill that all teams, those playing LI included, could easily choose to use?
How will it be tested on the highest levels, where results can be more accurate? Are top league and BB3 teams expected to deviate from LI, because of this change?
A top LI team will still be competing with another top LI team and the better set up and allrounded skillset wise(blocks included) will still win.

In my opinion, there is zero chance, enough top teams,in order to have a good and credible sample, switching from LI to perimeter offenses(just for the sake of SB tuning) for start. Let alone the latter ones winning.

Im too new in the game to know all the tactics and how they work. Im not even sure whether LI itself is dominant mainly because of the GE either.
But i've had enough time in the game to realise that JR contributes to little more than nothing. Unless we are happy to see top guards, in top teams, no matter what the offensive tactic is, with massive salaries, JSs and JRs shooting consistently way below (any realistic)average.

I love basketball and i accept one-two tactics being more dominant, even if i dont enjoy playing them myself. What i greatly dislike, is seeing the best guards in the game, shooting with 10% for 3pt or a game with zero 3p made, just because LI is selected.

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