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Sub/Reserve

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This Post:
00
316022.12 in reply to 316022.11
Date: 8/14/2022 5:46:10 AM
NakamichiDragons
III.7
Overall Posts Rated:
19761976
Second Team:
Little Computer People
Unless that starting 'blank' has any sense to anyone.


Starting blank does not make sense, but it works for max. 2 blank starters (trainees) to play them 48 minutes 🤷‍♂️

Except: WOs (loosing 36 minutes of training) and injuries of the trainees or fouling out (which screws it all 🙄).



Last edited by LA-flaterik123 at 8/14/2022 5:50:35 AM

founded in S3 IV.5 (34234) - returned in S28 IV.7 (34515)
This Post:
00
316022.13 in reply to 316022.12
Date: 8/15/2022 4:56:38 AM
Boulettes
III.10
Overall Posts Rated:
20442044
Second Team:
Les Boulettes Utopiennes
Thanks,

i'll have to give it a try then.

This Post:
11
316022.14 in reply to 316022.13
Date: 8/31/2022 12:15:33 PM
Traverse City West HS
Extraliga
Overall Posts Rated:
1616
Hello!

So in tomorrow's game I need my player A get 40 minutes to get a full training. Also I need my player B to play 4 minutes to get the full training because he fouled the game before and was not able to get 40+ min. ( yes, it is a 1 position training)

How would you suggest for me to fulfill this?

I would probably go player A/player A / Player B ...even tho it is risky that player A will not get 40 mins.



I guess this is one of the few wrinkles to this game. In a perfect world I would love to just set the exact minutes I want my players. Literally, for example:

Starter - 33 mins
Reserve 1 - 12 mins
Reserve 2 - 3 mins

Thanks!

From: jacobomd

This Post:
00
316022.16 in reply to 316022.15
Date: 9/6/2022 2:41:58 PM
JMDCeltics
II.3
Overall Posts Rated:
32603260
In a walkover, minutes are distributed:

36-10-2

So starters got 46 (36+10) and subtitutes 2. Everything is ok.