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Minutes at a position?

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From: brian
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435.12 in reply to 435.11
Date: 8/17/2007 4:46:54 AM
Overall Posts Rated:
576576
anyone read anything in the forums so far that allude to how many minutes is too many for good form, er, practice this week?

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: raonne

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435.13 in reply to 435.8
Date: 8/17/2007 12:24:56 PM
Overall Posts Rated:
1616

Am I correct in stating that if someone gets 40 minutes of time they get 83% training, 24 minutes gets 50%, etc.

OR is 48 a magic number and more than 2% more training that 47 minutes? Am I making sense? :)




I asked this same question in some other thread a long time ago and I never got an answer..

I really hope the training is directly propportional to the minutes played, because it's already very hard to keep guys at 48 min so we shouldn't be punished more if the guy finished the week with 45 min and stuff like that...

Edited 8/17/2007 12:27:32 PM by GM-Raonne

From: LA-Niko

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435.14 in reply to 435.12
Date: 8/20/2007 8:18:04 PM
Overall Posts Rated:
2121
in my experience it is around 100.

i would guess that the magic maximum number is probably 96?

Creator of (http://www.buzzerbeaterstats.com) and (http://www.buzzerbeaternews.com/) -- Ex GM of Australia -- Division 1 winner of Italy Season 1 then moved team to Australia after the country was created by the BBs. Australian team manager for 2 seasons. Won various tournaments and division 1 titles in the following seasons.
This Post:
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435.16 in reply to 435.8
Date: 8/20/2007 9:08:22 PM
Overall Posts Rated:
6666
Can one of the BB's please answer this? It's pretty important and impossible to "figure out on your own".

Friends Do not Let Friends Play 2-3 Zone
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435.18 in reply to 435.17
Date: 8/22/2007 6:37:50 PM
Molson Canadians
III.5
Overall Posts Rated:
9191
Hmm... RESPECTABLE guess, but AWFUL when you actually look at the algorithm :-)
The training curve is not linear... In fact, someone who only plays 24 minutes will get much less than 1/2 training.
Essentially, we've set it up so that you can't be on the court for a few minutes and expect to get a significant amount of in game experience. You need to play for quite a while before you actually reap the benefits.

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435.19 in reply to 435.18
Date: 8/22/2007 7:33:27 PM
Overall Posts Rated:
6666
That kinda sucks, but oh well.

How would making it linear be bad though? If someone played "a few minutes" (3), then they wouldn't get a significant amount of game experience - they'd only get roughly 7% of optimum training.

I guess I'm not seeing the negatives of making it linear, especially considering the fact that we as managers can't exactly dictate how many minutes our players get.

Friends Do not Let Friends Play 2-3 Zone
This Post:
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435.21 in reply to 435.19
Date: 8/22/2007 7:54:07 PM
Overall Posts Rated:
1919
I agree. If for some reason one of the players I really want to train has 40 minutes (player A) at the training position going into the final game of the week and the backup trainee has 0 minutes (player, my choices are to either have almost no training for player B, or have player A end up with over 70 minutes and essentially waste 25 minutes of precious training minutes.

This certainly makes training the third group of trainees much harder - especially when having to deal with the blowout factor in the third game of the week (because of a blowout the starter may only play 20 minutes instead of 35 minutes).

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