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Another Training Question

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68424.12 in reply to 68424.11
Date: 1/15/2009 2:28:35 PM
Overall Posts Rated:
304304
I'd then say it's curved.

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This Post:
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68424.14 in reply to 68424.12
Date: 1/15/2009 2:32:55 PM
Overall Posts Rated:
182182
Ok thanks. Has anyone got any clue of how much it drops, for example could 36mins (75%) be needed to get 50% training effect..?

Last edited by D. Mirosavljevic at 1/15/2009 2:33:29 PM

!zazhigai!
This Post:
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68424.15 in reply to 68424.12
Date: 1/15/2009 2:35:28 PM
Overall Posts Rated:
9292
I am just trying to say this: If for every 2% of training time loss, the training effect loss will be 5% the outcome wil be a straight line that starts at 0% training at 28,8 minutes played.

This Post:
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68424.16 in reply to 68424.13
Date: 1/15/2009 2:37:44 PM
Overall Posts Rated:
9292
Your right about that, but we don't get extra training for minutes over 48 either, so there could be a fixed amount of minutes beneath which nothing (good or bad) happens...

This Post:
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68424.17 in reply to 68424.15
Date: 1/15/2009 3:41:29 PM
Overall Posts Rated:
129129
My guess is that it is somewhat logarithmic/geometric? in nature. For example, 24 minutes is 1/2 of the required 48. Squaring 1/2 gives 1/4 or 25% training. Other examples might be 40 minutes=5/6 times 5/6 yields 25/36 or 69% training. This is totally my opinion...Pappy

Pappy
From: docend24

This Post:
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68424.18 in reply to 68424.15
Date: 1/15/2009 6:23:09 PM
Overall Posts Rated:
154154
Which is a false assumption because I can tell that player can pop with only 19 minutes of training (find out because fo the bugged one before re-run). I bet other mangers could experience a pop in even fewer minutes.

He was close to threshold no argument about it.

From: Thijs

This Post:
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68424.19 in reply to 68424.18
Date: 1/16/2009 2:17:51 AM
Overall Posts Rated:
9292
Indeed it is, as I have no clue what the actual numbers are... But these numbers were purely used to clearify a previous post.

I have to admit that having 0 training effect for any amount of trainingminutes greater then 0 seems highly unlikely, and because the drop could be significant (as JuicePats said) with only a couple of minutes lost, there probably is a curve involved in the training minutes : training effeciency (allthough it could be a combination of 2 straight functions :) )...




Last edited by Thijs at 1/16/2009 2:18:23 AM

This Post:
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68424.20 in reply to 68424.19
Date: 1/16/2009 3:34:47 AM
Overall Posts Rated:
373373
Does the training speed of stamina and free throws differ depending on the trainer level 1-7 ?

This Post:
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68424.21 in reply to 68424.20
Date: 1/16/2009 5:09:42 AM
Overall Posts Rated:
22
No.

From: 09wens09

This Post:
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68424.22 in reply to 68424.19
Date: 1/16/2009 5:24:10 PM
Overall Posts Rated:
00
so whats the straight and curve anyway?

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