The first proposal was unfair towards who make right training choises,and give recriminations entrance about all the sytem of salaries and potentiali for all the skills and all the roles
why it was so unfair for them, still the others wasted a lot of time - but now they don't get punished to have an total ineffective training?
The second proposal doesn't have very much sense because if we have a skill called Inside Defence,why there could be another skill about the same thing?
Becuase these sskills also work in reality together, shot blocking is a part of Inside defence, maybe just a small one but none totally unimportant. It isn't really optimal, but it is the way many players interpret the blocking skil also in the past.
If we use maybe 1/3 of the blocking skill as a bonus for ID, it is still more expensiv and harder to train then a single ID skill but you nearly get what you pay for - and thats should be the target. Oldschool centers will still have their place, and aren't overwheelmed from new school guys who actually can block - and they will be also in the future the better choiche.
The step would be very drastic, which maybe isn't that good, but when i look at the transferlist the people who care on blocking don't make genious deals because the skill isn't just overpaid in the salary it is also paid good on the TL because it i maybe good looking. So maybe we just make the game the way, the user expect it.
Shot Blocking skill couldn't boost the defence of a player directly,but indirectly,influenced the chioses of the attacking team. A player who have fear to suffer a block from the adversary,will try to shoot a little far away from the basket.
The problem is to find a line betwen that and ID, because i think the shoot contribution will run everytime the same, and the players don't take to difficult shots for them which could also be the case because they are afraid of being blocked from a defender who maybe stand not 100% optimus. So you had to pass the ball out in the same sitution, like against a player with higher ID.
and the indirect effect of SB gave him a great defensive ability.this solution don't penalize who in right way train ID,because the effect on salary and potential will be the same,gave the right importance to SB,which cannot be a primary skill as IS,ID and ReB,but could be a skill usful to train until a certain leve if a player has a good starting SB skill,without being obligatory to train for a player
in my eyes the merging relation will guarantee this more, because it don't give an extra part into the game - where the old centers are freaking bad(and this part should eb importance, to give a reason for the high salarys for the blocking skill). And they are still trained more effectly and have a little smaller salary then the one with blocking.
.Certain a level 14 in SB was useless,is useless,and will be useless also with the new changes,as the example of Chris Andersen in the real game(Denver Nuggets in NBA says)
I jsut google for him, i can not believe that he is such a weak player like you always say ;) He have an very small offensiv output, and he pays for a championship contender in the NBA as starting Center. Maybe i underestimate the one oan one play in the NBA, which doesn't look for missmatched, but for me basketball is a team sport and when you have a zero defence and zero offence center you aren't a championship contender and become a lottery team.
Last edited by CrazyEye at 7/31/2009 8:12:41 AM