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Player exhaustion

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This Post:
22
313819.124 in reply to 313819.121
Date: 4/23/2022 5:20:29 PM
KK.Play-Off
II.1
Overall Posts Rated:
489489
Second Team:
BC.Play-Off
Hi Justin,

I respect all the decisions you guys made but different rules during the season doesn't have so much sense, ok maybe for the first season if you are testing, but second season in a row is not acceptable.

By doing this, you are penalizing all the teams that are playing/competing in the BBM/B3 competitions. Especially now when a lot of teams finally have a chance to compete against other BBM/B3 teams you are working on destroying these competitions.

For example if you would like to compete in the European competitions you are going to build long roster team, but then you would suffer in the National league since you are still allowing 5 man rosters and these teams will obviously profit from that. Teams that are not interested in BBM/B3 will forfeit these games and focus on national league, but obviously you are then forcing most of the community who would actually like to play these competitions to again change the rosters to 5 man teams since the priority and the thing that is bringing money is local competition and intentionally not do their best in European competition.

My logic is that teams should try do their best against the other teams in the world since that is the matter of national pride, and not forfeit the European season because of the rules.

There is no need for any kind of magic or big tweaks to solve this issue. Just same rules for all competitions.

This Post:
44
313819.130 in reply to 313819.125
Date: 4/24/2022 4:33:00 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
Im lucky that Im in the rebuilding process.

Just saw few of the BB worst moves ever.

First you changed the engine before the most important matches at the end of the last season. (who makes GE changes during the season, specialy near to PO?).

After that big mistake most of us prepared for it for the new season.
Then you publish that in league games we still have the old GE?

Im really surprised that it went this way. So wrong.

This is where we hold them!
This Post:
44
313819.131 in reply to 313819.125
Date: 4/24/2022 8:53:26 AM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
822822
Second Team:
Sofia Alpha Dogz
I'll make one last post on the topic in a final attempt to try and help fix this mess. I realize none of this is your fault and my only hope is that you try to convince the people/person responsible to revisit the issue.

Please, admit defeat on the exhaustion implementation, drop the whole thing and come back to fight another day, with a different approach!

1) The most important thing: Players need to be able to stay on the court for the whole duration of the game, without being forced to leave the game, if such are the instructions, no matter the age. No need to decrease training minutes any further.

2) As we read in the news - increasing stamina decay in the game engine is possible, so just make it really strong. Like players performing at 60/70% (at min 28) to 40/50% (at min 38) to like 20/30% (at min 47) of their initial skill levels. The difference in those performance levels from 1 to 10 ST should not be greater than 15-20%. This is still enough to make stamina training viable.

3) Tie game shape to the weekly BBM/B3 game (if one is present). It is just one more conditional check, several lines of if/else code. Penalizing GS will heavily punish short rosters on a week to week basis, not just for the game and will be the bigger part of the solution. Very important to be processed after the psychologist effects.

I am 100% confident that this approach, if implemented carefully, will solve the short roster issue and it's absolutely no problem to be used for all kinds of games.

And one last thing, if somehow, miraculously the people responsible decide to go ahead with this approach, please announce the changes well in advance and via all communication channels possible!

BBB: 2 (S37 S38); Top tier: 7 (S35 S36 S37 S38 S39 S41 S63); Cup: 9 (S25 S35 S36 S37 S38 S39 S40 S41 S61)
From: mink0ff

This Post:
00
313819.132 in reply to 313819.131
Date: 4/24/2022 9:01:30 AM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
822822
Second Team:
Sofia Alpha Dogz
One last important thing - this type of approach, if done properly, allows further changes to the numbers - ST decay percentages and GS penalty coefficients (if the effects are deemed too strong/weak) very, very easily and more what's more important - seamlessly and could be continuously monitored and tweaked until the expected results are achieved completely.

BBB: 2 (S37 S38); Top tier: 7 (S35 S36 S37 S38 S39 S41 S63); Cup: 9 (S25 S35 S36 S37 S38 S39 S40 S41 S61)
This Post:
00
313819.133 in reply to 313819.130
Date: 4/24/2022 9:08:59 AM
Valencia Basket Club (Taronjas)
A1
Overall Posts Rated:
13601360
The changes in the middle of the season was a bad decision. Ιt would be a bad decision to implement the play off changes in regular season too because it will destroy training.

Whatever changes they want/should make they should be announced in the start of this season and take place in season 58.

It isnt logical to have two game engines, i agree, but first you have to deal with training and how to avoid hurting it.

Not a bad proposal by Sofia Alpha Dogs and mink0ff. Players can stay in the court for 48 min and their performance will drop later in the game.


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