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Economy

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161502.126 in reply to 161502.125
Date: 10/29/2010 4:19:19 AM
Overall Posts Rated:
522522
A team can have more than 5 players, but that doesn't mean they have to list more than 5 players for a game. I've seen a lot of matches where teams only list 5 players for the match even though they have more on their roster.


This Post:
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161502.127 in reply to 161502.126
Date: 10/29/2010 10:06:38 AM
Overall Posts Rated:
155155
Salary may not be a perfect indicator of team strength. However, I would almost always bet on a team that has 50% more salary than his opponent in BB. Yes, there are some teams that can do well with low salaries - but not ridiculously low salaries compared to their competition.

Even if we look at a real life example, a team that is spending considerably less in salary than the rest of the teams in their division will hear it from the fans. Well, unless they are winning every game. Of course, winning always makes the fans happy. But if they are losing every game? Or even if they are playing .500 ball? The fans would definitely be upset - especially if the team is sitting with a ton of cash in their bank account.

Run of the Mill Canadian Manager
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161502.129 in reply to 161502.127
Date: 10/29/2010 11:56:16 AM
Overall Posts Rated:
522522
The team that won my division 2 last year had about 280k in salaries, when the team that he beat in the finals had way over 400k salary. My point is that salary isn't everything, especially when you have 1 or 2 monsters.

This Post:
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161502.131 in reply to 161502.129
Date: 10/29/2010 12:43:54 PM
Overall Posts Rated:
155155
The team that won my division 2 last year had about 280k in salaries, when the team that he beat in the finals had way over 400k salary. My point is that salary isn't everything, especially when you have 1 or 2 monsters.


Ah yes, but reduce that guy's salary level to 10K. Now does he even stand a chance?

I understand your point. But salary level means something. And if you are carrying significantly less salary than everyone else in your league, not spending your cash reserves and losing practically all your games, the game does not penalize you enough in the pocket book in my estimation.

Run of the Mill Canadian Manager
This Post:
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161502.132 in reply to 161502.131
Date: 10/29/2010 12:47:23 PM
Overall Posts Rated:
522522
Obviously 10k salary can't beat 400k salary. But 200k salary can beat 400k salary. And 100k salary might even be able to beat 400k salary. My point is, where do you draw the line.

This Post:
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161502.133 in reply to 161502.132
Date: 10/29/2010 1:00:17 PM
Overall Posts Rated:
155155
Obviously 10k salary can't beat 400k salary. But 200k salary can beat 400k salary. And 100k salary might even be able to beat 400k salary. My point is, where do you draw the line.


Meh, I am not even sure that drawing a line is the right way to go. I am sure there are better ideas. But let's say that it was the right way to go. I would institue a salary floor for every division level. If your team does not meet the salary floor, no problem. You still get charged the "minimum" regardless.

So how to figure out the salary floor? One way would be to figure out how much profit a zero rostered team can make at every division level (assuming they go 0-22 or close to it). The salary floor should adjust that profit to a more acceptable level (hopefully as close to 0 as possible).

Run of the Mill Canadian Manager
This Post:
00
161502.134 in reply to 161502.133
Date: 10/29/2010 1:01:49 PM
Overall Posts Rated:
522522
What happens if you are in a competitive league and you have a team but just can't win any games. Should you get next to 0 profit? This makes it nearly impossible for teams at the bottom end of the ladder to improve.

This Post:
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161502.135 in reply to 161502.132
Date: 10/29/2010 1:03:22 PM
Overall Posts Rated:
155155
Another thought is to use all the variables that I mentioned: if the team is losing games, their salary is one of the lower ones in the league and they have lots of cash on hand. In that case, the sponsor could pull their TV contract (0 TV revenue), a lot less fans could show up to the game and their merch revenue could flatline.

Run of the Mill Canadian Manager
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