BuzzerBeater Forums

Suggestions > Free Agent Players

Free Agent Players

Set priority
Show messages by
From: Misagh

To: RiP
This Post:
00
104275.13 in reply to 104275.12
Date: 8/9/2009 10:37:15 AM
Venomous Scorpions
Bartar
Overall Posts Rated:
296296
i dont agree with you ... The inflation is very bad ...

From: Kivan

This Post:
00
104275.14 in reply to 104275.13
Date: 8/9/2009 1:58:18 PM
Overall Posts Rated:
3838
I agree... and I also hate the big gaps... for 1m you get a so-so player... for 1.5 a kinda good one, then from 1.5 till 2-2.5m there's a gap... and for the great ones at least 3m+
free agents were a great great way to make people list their players for a fair and reasonable price because the FA would go for real market value. Now prices can be artificially pumped since there's no way to get something for it's real market value

From: Kivan

To: RiP
This Post:
00
104275.16 in reply to 104275.15
Date: 8/9/2009 8:42:37 PM
Overall Posts Rated:
3838
of course... but remember there are many players here that don't know what the value is and bid a lot on players that aren't worth that much. Free Agents have a base list price of 0$ and go up to the real market value... people transfer list their players for 2$ when they are really worth way less, and you will find someone to bid on that player. The the transfer estimate value says 2m when the player isn't worth that much.
Prices will go up, you'll see... outside players even more than inside players. I'm all down with this being a partially economy simulation, but not to the point that you can't do anything without a ton of money.
This plus the "'money refund for big arenas" that already paid for themselves will sc*ew up the economy in the game. Maybe. I hope not.
I just think Free Agents helped keep the prices realistic (in the confines of the game). Good free agents would also sell for 3m... but then people couldn't sell their lousy players for 2.3m ad example

From: CrazyEye

This Post:
00
104275.17 in reply to 104275.16
Date: 8/10/2009 4:35:10 AM
Overall Posts Rated:
959959
but remember there are many players here that don't know what the value is and bid a lot on players that aren't worth that much. Free Agents have a base list price of 0$ and go up to the real market value.


with free agents you just need two people who doesn't know how much the player is worth ;) I don't know is a small starting value always is the way to sell people cheap, sometimes you get pretty good prices for such players.

From: Misagh

This Post:
00
104275.18 in reply to 104275.17
Date: 8/10/2009 7:41:31 AM
Venomous Scorpions
Bartar
Overall Posts Rated:
296296
now price of a good C is up4M$ but you could buy a good C with 2.5M$

buzzer beater only increase 50k to our income ...

but prices increase twofold ...


This Post:
00
104275.19 in reply to 104275.16
Date: 8/10/2009 8:07:37 AM
Overall Posts Rated:
99
I just think Free Agents helped keep the prices realistic (in the confines of the game). Good free agents would also sell for 3m... but then people couldn't sell their lousy players for 2.3m ad example

What rookie owner has $2.3 million to bid on a "lousy" player? And why would an auction for a free agent inherently find that player's "real market value" whereas an auction for an owned player would not?

I think much is being made over free agency's theoretical ability to hold down prices. I doubt it would be of any significant effect in the face of increasing player salaries and revenues.

From: CrazyEye

This Post:
00
104275.20 in reply to 104275.18
Date: 8/10/2009 8:19:07 AM
Overall Posts Rated:
959959
now price of a good C is up4M$ but you could buy a good C with 2.5M$


i bought a good c for 4,3 Mio when FA are still active ;)

And a pretty good one i bookmarked run out for 2,6 millions today, as a fa he run out for 2,3 with the same skills.

buzzer beater only increase 50k to our income ...


when you talking to me thats wrong, but for average it is even high ;) But such things have effect, and the prices are increasing also before.

Last edited by CrazyEye at 8/10/2009 8:20:41 AM

Message deleted
Message deleted
This Post:
00
104275.23 in reply to 104275.19
Date: 8/10/2009 3:52:08 PM
Overall Posts Rated:
404404
I just think Free Agents helped keep the prices realistic (in the confines of the game). Good free agents would also sell for 3m... but then people couldn't sell their lousy players for 2.3m ad example

What rookie owner has $2.3 million to bid on a "lousy" player? And why would an auction for a free agent inherently find that player's "real market value" whereas an auction for an owned player would not?

I think much is being made over free agency's theoretical ability to hold down prices. I doubt it would be of any significant effect in the face of increasing player salaries and revenues.

What do you mean for "rookie owner"?You maybe mean a users who is on BB for a long time,so he has this great amount of money.But the term "rookie owner" could describe another kinf of user.A user who plays for a long time in BB,but doesn't still know well the game(ie,a user who train shot blocking until marvelous level without seeing any improvement in his player's performances),but have the money to spendo on the market because plays in a league without a great competitivty and thanks to enormuos palaces has the money to spend on the market.These users overpay some players and create an enormous inflation flow,not connected at the real value of the players or the incomes(different for competitivity in the various countries and in the various divisions of the same country),but to their incompetence,which is reflected on higher prices on the market
But the old system of free agent was bad before it looks only to the salary,why don't reinsert the free agent on the market,but with a minimum of skills for a certain role(ie, a guard had to have at least than 10/9/9 in Js,Jr and Od))?

Advertisement