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New player manual?

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From: drencrom68

To: RiP
This Post:
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113124.13 in reply to 113124.11
Date: 9/25/2009 4:16:32 PM
Overall Posts Rated:
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Despite your handle, you sir, have every appearance of being a saint.

(and, yes, among my other crimes against forumanity, I occasionally double post)

This Post:
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113124.14 in reply to 113124.12
Date: 9/25/2009 4:21:15 PM
Overall Posts Rated:
224224
Could it not be edited to reflect that then?

It could, if there is a volunteer to go through 1000 posts of content The best I can do is leave a note in the first post.


Pardon me and allow me to elaborate.

What I meant was: "Could someone edit it to say that the assumptions are level 4/5 trainers" in the first post?



I just did. However, I think this, together with the previous edit by another GM, has caused loss of content in the end of the post

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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113124.15 in reply to 113124.9
Date: 9/25/2009 4:31:03 PM
Overall Posts Rated:
959959
if all this info was available in one, easy to find spot. And please, please, please, don't repeat the


if that the case this spot is overloaded and you won't find the things you need, i believe a structure with different chapter is important even with the information we have(who still ahd a lot of dark holes)

One try to make this, is that:
(22302.1)

And yes i could imagine, that we need some work in some of those threads. My personal favorite for misleading managers, are sadly the newby help sticky with his description with the important skills which are sometimes off the mark(blocking!) - or don't reflect the different strategies.