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Suggestions > Buzzing when a requested auction is gonna end

Buzzing when a requested auction is gonna end (thread closed)

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This Post:
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199417.13 in reply to 199417.12
Date: 10/25/2011 7:18:59 PM
Overall Posts Rated:
689689
Heck stop with the suggestions that make this game so darn easy that all you need to do is click a button and everything is automated!


You've got my vote for this one!

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From: rcvaz

This Post:
00
199417.14 in reply to 199417.13
Date: 10/25/2011 10:39:32 PM
Overall Posts Rated:
172172
Why make one suggestion when you can make 5000? And why stop at a little buzzer? You should get an electric shock every time your bid is overtaken.

This Post:
00
199417.15 in reply to 199417.11
Date: 10/26/2011 10:13:13 AM
Overall Posts Rated:
105105
You just keep mixing between User-Friendly and between making a game easy and not challenging.

User-friendly is to make things easier to use but w/o affecting the game.
It is not that the user main task is to be focused at auctions.
There are also outer options for signaling when needs to take a look - alarm-clock for example.
Hence, this suggestion does not make it less challenging and will only make the game friendlier to the user.

If one would follow you're way of thinking he would also block the skills of your own team and you will need to analyze it from the statistics or will hide current economic status and you will need to guess how much things cost.
It will make it more challenging, but it will not make it more relevant to BB managing and will just make it less user-friendly and mainly just ridiculous.

Just in case you've forgot - this game is about BB managing.

This Post:
00
199417.16 in reply to 199417.15
Date: 10/26/2011 10:41:33 AM
Overall Posts Rated:
237237
You speak in very contradictory terms.

Just in case you've forgot - this game is about BB managing.


yet

User-friendly is to make things easier to use but w/o affecting the game.
It is not that the user main task is to be focused at auctions.



The transfer market enables teams to buy/sell players which form a big part of their team. How can you say that it is not a manger's task to be aware of the BB market?

Its like saying you want to be playing BB but just don't want to do any of the managing side of things...

Using a soccer/football analogy, it seems like you want to be playing FIFA 12!! But this game is not FIFA 12 but more like FIFA Manager!! There is more to the game then just what happens on the pitch/court. The game clearly is not what you imagine it to be.

This Post:
00
199417.17 in reply to 199417.16
Date: 10/26/2011 5:24:40 PM
Overall Posts Rated:
105105
You speak in very contradictory terms.

Just in case you've forgot - this game is about BB managing.


yet

User-friendly is to make things easier to use but w/o affecting the game.
It is not that the user main task is to be focused at auctions.

There is no contradiction here.
A game (product) needs to be user-friendly regardless what it is about.
The focus of the game needs to be upon what it is designed to.

I know that you may think that, for example, NBA-live is about choosing the outfit of your team and making the best design for their clothes, but it is about - NBA game...

The transfer market enables teams to buy/sell players which form a big part of their team. How can you say that it is not a manger's task to be aware of the BB market?

Using a clock, or using the I/F of the game doesn't change his awareness.
The main goal in the TL is to find a player and bid well...
It is not a consentration game who test who can put his life on a hold better.

Its like saying you want to be playing BB but just don't want to do any of the managing side of things...

Bulshit...
Being focused where the auction ends it not what BB mangaging his about.
Being able to set a timer at your IPhone instead of part of the game itself does not make one a better BB manager.

Using a soccer/football analogy, it seems like you want to be playing FIFA 12!! But this game is not FIFA 12 but more like FIFA Manager!! There is more to the game then just what happens on the pitch/court. The game clearly is not what you imagine it to be.

The other way around...
It is not about the outfit of the team, the IPhone managing or the ability of being dedicated to the screen with no cause.
It (the transfer market) is about choosing a player, knowing what you would like to pay him at most, and bidding him.

I don't understand if you realy believe that it is a great ability to just stair at a screen and push the refresh icon (or F5), Is it that you have hidden reason for why it should stay like it currently is, or is it that you are just afraid changes or something...
I just don't get it.

Last edited by Pini פיני at 10/26/2011 5:38:22 PM

This Post:
00
199417.18 in reply to 199417.1
Date: 10/27/2011 4:59:36 AM
Overall Posts Rated:
152152
Another poor idea, if you want the player get the bid in on time. If you forget the player then too bad, go on to the next one.

Check the Suggestions they are important
This Post:
22
199417.19 in reply to 199417.11
Date: 10/27/2011 8:50:02 AM
Kitakyushu
ASL
Overall Posts Rated:
12341234
How about a big fist that shoots out of your screen and punches you in the face? Like GM Perpete said...you want the player wait the 180 seconds...very simple...

This Post:
00
199417.20 in reply to 199417.19
Date: 10/27/2011 1:57:49 PM
Overall Posts Rated:
105105
The thing is that it never ends in 180 seconds!!!

This game is not about being able to be so bored to just watch an auction.
This is not about seeing who can concentrate at the auction time, it is about BB managing!

And again, all can do this by their IPhone or whatever buzzer-clock they have.
It doesn't affect the game, it just make it more user-friendly.

This Post:
00
199417.22 in reply to 199417.21
Date: 10/27/2011 3:01:13 PM
Overall Posts Rated:
105105
In this case nobody spoke about not being at the auction when it takes place.
It speaks about being able to do other things while waiting to your turn to bid.

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