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From: Knowledge

This Post:
00
228736.13 in reply to 228736.12
Date: 10/22/2012 8:37:20 PM
Overall Posts Rated:
221221
3. your choice pick :)


Fix the attendance my game on 10-2 has had the highest attendance this season but my recent home game did not top that despite me being on a 6 game winning streak,whereas in that time I was on a 2 game winning streak.

Last edited by Knowledge at 10/22/2012 8:39:00 PM

This Post:
00
228736.14 in reply to 228736.9
Date: 10/22/2012 8:52:13 PM
Kitakyushu
ASL
Overall Posts Rated:
12341234
Here is my list...
(226711.281)

Last edited by Yellow cake at 10/22/2012 8:52:29 PM

This Post:
00
228736.15 in reply to 228736.1
Date: 10/22/2012 8:53:51 PM
Overall Posts Rated:
221221
I really like the choose where cross-training goes to.

This Post:
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228736.16 in reply to 228736.12
Date: 10/22/2012 10:19:05 PM
Overall Posts Rated:
596596
1. Eliminate Tanking for good. We got the raise in salary floor. that helped a lot. Now we need to punish people for walkovers (ex: Cutting Attendance drastically)

2. Fixing the Fan survey. We need fans not to get pissed off when we only lose by let's say..........1 point in double OT. A real fan would say they fought with all their might and they respect that. But these fans are like BS- lose and a auto 1 ball rating. Win and you get like a 4.5-5 ball rating........even when you when by 1 to a SUCKY team, a real fan would be uneasy and would give them a 3 ball rating, but still, a W for them = 4.5+ rating.

3. your choice pick

but #1 and #2 are for sure things needed to be handled quickly............the quicker it's over, the more BB wil NOT hit 39,999


1. I agree. Walkovers shouldn't happen. I read a post where someone recommended making the minimum roster to be five. That way, you always have a lineup (and no Lucky 'Fans' who can dunk and hit 3's starting the game).

2. Agreed. There should for sure be a spectrum of responses to games depending on those factors you list. Also, I think it'd be good if fans responded to the latest 3 or 4 games instead of the very last one, like a blended average.

3. I'd like to see a change to Lucky Fans. Currently, they draw way too many fouls and cause too many injuries. If being forced to use a Lucky Fan (since the GE can't simulate a 4 man lineup), it should be as detrimental as possible for the team with the Lucky Fans, not the team playing them. Having greater chance of an injury because your opponent runs out of players is pretty dang bogus. I've heard that the hidden 'aggresiveness' factor is really high on Lucky Fans to make them foul a lot. That's fine, but if making them less likely to injure their opponent also means they don't foul as much, I'd prefer that any day of the week.

This Post:
00
228736.17 in reply to 228736.14
Date: 10/22/2012 10:27:03 PM
Overall Posts Rated:
596596
Here is my list...
(226711.281)


Those are good points. I only disagree with the training suggestion.
I think it's good to keep the randomness in terms of cross training.
The majority of your training goes where you want it, but when a random pop shows up it's pretty cool.
I'm not yet to the point where an unexpected pop can send one of my players into too high of a salary, but I can see how that might be a tough outcome from random training for top teams like yours.

Last edited by Iguanadon Joe at 10/22/2012 10:28:02 PM

From: Hadar
This Post:
00
228736.19 in reply to 228736.11
Date: 10/23/2012 3:59:33 AM
Overall Posts Rated:
375375
It won't dip below because the BB's will fix BB :)

This Post:
11
228736.20 in reply to 228736.18
Date: 10/23/2012 3:59:58 AM
Overall Posts Rated:
20382038
i think the absolute number of active teams ( minus bot/second/farm etc pp teams) is still way under 40k..

its simple to change but its impossible to talk to dead poeple :p

From: Sluuge

This Post:
11
228736.22 in reply to 228736.21
Date: 10/23/2012 9:12:31 AM
Overall Posts Rated:
144144
I think the problem doesn't lay without the ammount of people stopping the game.. this seems to be a steady number, but the ammount of new people signing up has dropped significantly, where it always was 3000+ per week, at the moment we are at 1800.. if the ammount of new players signing up increases, then we will grow again.. you will always have people that stop playing

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