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Suggestions > change calculation of salary floor

change calculation of salary floor (thread closed)

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This Post:
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235314.13 in reply to 235314.12
Date: 1/30/2013 3:22:12 PM
Overall Posts Rated:
32293229
I am not making any money right now

So You are doing something wrong. Please copy&paste here Your Baseline Weekly Economy and League Averages from Last Week.


Well, based on what he's said in the thread, he's paying 50k above his weekly salaries to reach the TSF, so for rough estimates we can use a TSF of $140k, which would have a TV revenue of $100k. If he made 205k on his last match, then, and assuming zero merchandising, he'd have to staff + scouting costs of >$165k per week to not make money for this week.

I think instead the true cause of his "not making money" may be:

1. Gameday - receive revenue
2. take that revenue, buy more arena seats
3. Weekly update, why i no haz money?1!?!1

Well, that and a stretch of a lot of road games right now.

Last edited by GM-hrudey at 1/30/2013 3:22:41 PM

From: Manouche

This Post:
11
235314.14 in reply to 235314.11
Date: 1/31/2013 12:23:02 AM
Overall Posts Rated:
699699
Salary floor was introduced to stop teams from promoting, sitting out a season and make millions that way. I am not making any money right now, lose every game by a huge margin and wont be able to buy a quality player in the next 1.5 seasons.


What the salary floor mainly does is helping to stop teams to escape demotion by throwing out the season then buy a super team for the relegation series and stay up, sometimes at the expenses of a team who actually tried to play the game. This can be done infinitely in a top league and is unwanted behaviour. If a team failed financially, it should go down, no reason to let them use and take advantage of a weakness of the game.

In one season and a half, you have invested 2.6M in your arena. So you earned at least that amount.
You have been building your arena and you will earn more in your next 1.5 season than in your first one.
You must have more than doubled your game day revenues thanks to the large cash you are given. This is helping you to close the gap in revenues between you and the older teams at fast speed.

The game mechanisms are working fine imo. You can do this because you need a big help to quick start your team because of the level of the teams you face. Fair. How much more help do you need ?
In lower leagues, you wouldn't have those teams to face but you wouldn't have that money for players and arena building either. So the mechanisms are working fine and you are not worse off than any other new team.


This Post:
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235314.17 in reply to 235314.13
Date: 1/31/2013 6:50:15 AM
Overall Posts Rated:
16031603
I think instead the true cause of his "not making money" may be:

1. Gameday - receive revenue
2. take that revenue, buy more arena seats
3. Weekly update, why i no haz money?1!?!1

Well, that and a stretch of a lot of road games right now.


Yeah, the stupid non-native speaker I am, I made a sloppy statement. Even if I made more per week I would haz no money after the weekly update, because I use all availiable funds to build my arena. Difference is I would "lose" one season less until my team became somewhat good enough to win games.

The question nobody in this thread could answer so far is: why do established teams need to be protected from new teams catching up?

If I was a unexperienced manager, getting blown out by a regular treadmill team in my league that has recently bought a player for 700k (would need a whole season to save that much money without expanding the arena) - what would I think? kkthxbye, I am going nowhere in this game, no sense sticking around - lets play sthg else.

Thats why the new player retention in small countries is close to zero. Was for years now, and will be forever if the enthusiasm among developers to change the system remains non-existant.

Don't worry about me, I'll get there eventually - status quo sucks for those who get discoured and quit and for those at the top losing interest because nobody can challenge them. (just imagine how long I have to save money at this pace to buy a top tier SF See you again in 2016!)

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: B.B.King

This Post:
00
235314.18 in reply to 235314.17
Date: 1/31/2013 6:59:01 AM
Overall Posts Rated:
12061206
Could You paste here Your weekly expenses and revenues?

From: Phoenix

This Post:
00
235314.20 in reply to 235314.17
Date: 1/31/2013 8:48:22 AM
Overall Posts Rated:
689689
Maybe one solution could be, not to have different arena size depending on the starting division but to have different default tickets prices depending on the starting division.

Le forum francophone dédié à Buzzerbeater : (http://buzzerbeaterfrance.forumpro.fr/) Vous y trouverez conseils et partage
From: Manouche

This Post:
00
235314.21 in reply to 235314.17
Date: 1/31/2013 11:31:47 AM
Overall Posts Rated:
699699
The question nobody in this thread could answer so far is: why do established teams need to be protected from new teams catching up?


ROFL

You don't need to resort to bad faith.
The game is about building your franchise so no, you are not given 10M at the start. You don't seem to like this kind of games.

You will soon have loads of cash and with your experience, I don't believe you can't see it.
You don't even try to train two players despite that you could easily do it in your situation. You know that you don't need it, it will take many seasons for your trainees to reach the level required and in the meantime, you will have already bought all the players you need anyway. It's a matter of 2 or 3 seasons for you to win D.II.

You will be able to catch the best teams in D.I quicker, much quicker than in large leagues, if anything they are "less protected". Old teams are much less protected than before with the rising market.

Small leagues could do with improvements even if it's a rehashed topic. Again, choose your arguments well and make your case.

From: Knecht

This Post:
00
235314.22 in reply to 235314.18
Date: 1/31/2013 12:04:10 PM
Overall Posts Rated:
16031603
Wydatki
Zawodnicy: $ 148 023
Personel: $ 43 180
Skauting: $ 10 000
Razem: $ 201 203

Przychody
Frekwencja: $ 205 755
Gadżety: $ 23 883
Kontrakt z TV: $ 105 731
Razem: $ 335 369

Typowy zysk tygodniowy: $ 134 166

_______________

I was making 50k per week because my ticket prices were screwed up (thx buzzermanager) and the arena expansion took a while.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: Knecht

This Post:
00
235314.23 in reply to 235314.21
Date: 1/31/2013 12:12:53 PM
Overall Posts Rated:
16031603
I am not asking for 10 million for the start, gtfo if you dont want to add something useful to the discussion.

I am training three players. Figure out yourself who those might be.

It will take around four to five seasons (from start) to contend in Div II, possibly three if the salary floor was non-existant

If I was in a bigger country, I had competitive minor leagues and could enjoy playing other teams of similar strenght. Its not about reaching DIV I and winning there, its about reducing the gap from new to old teams. Here I get my fair share of blowouts and no fun at all from games.

Please don't forget that the teams sitting on top in Austria potentially make more money than me, simply because the league is not strong enough to force them to dig deep into their savings. So catching up in a short time is an illusion.

When I was in DIVI I made around 1-200k per week, despite being a contender.

Last edited by Knecht at 1/31/2013 12:13:10 PM

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
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