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How to neutralize superior teams with considerably low rebounding?

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From: Nicolas
This Post:
00
304404.13 in reply to 304404.12
Date: 5/25/2020 4:23:13 AM
Tbilisi Mavericks
Umaglesi Liga
Overall Posts Rated:
6666
http://digitalfieldtheory.com/match/55465/boxscore.aspx
Any idea how this can happen? Rebounding ratings show 7 (high) vs 10 (low)
result: lower rebounding rating team had more than twice offensive rebounds and 5 more rebounds overall. And i was not playing small ball lineup, on the contrary

From: Grabby

This Post:
00
304404.14 in reply to 304404.13
Date: 5/26/2020 12:11:04 PM
Blue Vikings
IV.24
Overall Posts Rated:
138138
Second Team:
Big Horn Sheep
England missed 20 extra shots for 20 more opportunities to rebound. England's offensive rebound rate was roughly 7.5% and the home team was roughly 20%. These are very rough estimates but explains the total numbers.

This Post:
11
304404.15 in reply to 304404.10
Date: 6/7/2020 11:29:33 AM
Virtus Portici
II.3
Overall Posts Rated:
453453
Well I can proudly announce that I will be probably promoted in Utopia division 2 playing FCP in every single game since two seasons !

I have an average of 16.9 stl per game and 16.5 blk per game (balanced by 20 offensive rebounds per game against me).

For now I did not have any very strange games.

I have to thank you for all the theorycraft you wrote about this defensive tactic and I will now try to make it work at an upper level.


I am happy to say that I win my first game played with FCP :

(110820530)

My opponent had so low ranking in rebounding and Inside Defense, only 5 players to game and one of this with 5 stamina.
So it was the perfect situation to play FCP.

I grabbed 40 rebound against 48 of my opponent, 23 steals and he made 27 assists and 2 turnovers.

I think that it is not simple to play FCP but this defensive tactic can be used only in particulary match.

This Post:
00
304404.17 in reply to 304404.16
Date: 6/8/2020 7:09:20 AM
Virtus Portici
II.3
Overall Posts Rated:
453453
Thanks for the updates, I use a fcp periodically against thin teams with no bench and weaker than average pgs, especially if I think their starters are low on stamina.


I agree. I have also to add that your opponent should have a low rating avarege in rebound because FCP reduce ID and RB ratings, as writed in the Manual.

Problem is those teams I can usually beat anyway, so I just use it to inflate ppg, assist, numbers so I can get more merchandise money.


My question is why to risk FCP if I can beat the same my weaker opponent with M2M? Your opinion on more ppg, assist and steals could be right, but not sufficient.
In fact, if my opponent has low rebounding and only 5 players (with low stamina) I should win also with a rapid attack, as LI or Run (and M2M) to raise up the flow. So why play the FCP?

Think if I fully built my team for it( OD on everyone and possibly a 5 guard lineup playing patient or run and gun it may work, but I like the experiment.


What is the best offensive flow if I set FCP? Fast, normal or slow?

Last edited by SventraCanestri at 6/8/2020 8:13:17 AM

This Post:
00
304404.19 in reply to 304404.18
Date: 6/8/2020 12:27:24 PM
Virtus Portici
II.3
Overall Posts Rated:
453453
I play a privat match with FCP and LP and I had a good result :

(110556908)

Probably play with an offensive pace could be more efficient than fast pace, but i have not element to say that, it is only a my opinion.
I will try FCP next privats matches ;)

This Post:
00
304404.20 in reply to 304404.19
Date: 6/10/2020 1:51:09 PM
white snake
II.1
Overall Posts Rated:
73097309
Second Team:
Black Forest Boars
I play FCP for a couple of seasons. A fast paced offense is the best solution.
You need OD, ID, SB and Stamina. FCP will push steals and blocks and your FG attempts and assists go up as well.
Just take a look at my Utopia team and if you want to know more, just ask here

This Post:
00
304404.22 in reply to 304404.21
Date: 6/11/2020 2:31:19 PM
white snake
II.1
Overall Posts Rated:
73097309
Second Team:
Black Forest Boars
Oh btw Nachtmar I read some BB-Charles from long ago and I read something about high PA for FCP in order to exploit fast breaks high percentage shoots.

Did you observe that by any chance

More or less. It is easier to achieve a TD with high PA and FCP+RnG. I play with a passing C and he gets some TDs and 5by5 every season. Same goes for the others. But it makes sense. You need a higher PA for maintining the passes, because your Stamina goes down really fast.
I'm curious to see what will happen this season. My SF had two monster games. 48 points and 15 steals for the start... with GS 7 is great.

This Post:
00
304404.23 in reply to 304404.20
Date: 6/12/2020 10:57:01 AM
Virtus Portici
II.3
Overall Posts Rated:
453453
I play FCP for a couple of seasons. A fast paced offense is the best solution.


Have you tried normal pace offense as motion? It would be interesting.

If your opponent has great RB the fast paced offense (for example R & G) could be negative for you, as in the first match of your Utopian team this season :
(111729253)

You need OD, ID, SB and Stamina.


Is it SB important in FCP?




Last edited by SventraCanestri at 6/12/2020 11:02:06 AM

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