Hey man. I have played one season, I won my league. I draft...I train..and I am setting up for the future. Love how you pick and choose what you want to attack though.
You volunteered the suggestion to the forums. It's certainly not the first proposal on the issue, and it's not a particularly good either. There is a certain amount of randomness in the game, but the main challenge is typically to limit its effects -- and voluntarily adding _more_ randomness is, well, plain bad.
Why "Vastly" because you say so?
Because you don't fix something that isn't broken. Even more so if you don't have a clear idea what you're doing.
There are 2 main objectives in how your season plays out -- a tactical one, where you set lineups and choose tactics, and a strategic one, where you choose which games are important to win, and which -- not so much.
Enthusiasm is in the game to provide tools to handle the latter objective. Does it provide a functional tool to this effect? Absolutely. Is it perfect? Absolutely not. But it's faults are not as big as you think they are, and not where you think they are.
TIE is available to everyone. Nothing is stopping a weak team TIE their way through the league just the same way a strong team does. Sure, strong teams will win games doing this, and weak teams will lose games doing this -- but isn't this the definition of strong and weak?
Additionally, the weak team always has a chance to surprise a stronger opponent with a timely Normal or CT.
What is the problem with the current enthusiasm system? It's not that strong teams can TIE. The problem is that the main mode of play is TIE, which is counter-intuitive, since it's normal for your main mode to be, well, Normal.
So I challenge you and everyone who is interested in this topic to come up with an idea that can reform the enthusiasm in a way in which there will be an
incentive for people to stick to Normal most of the time, with a handful of TIEs and CTs per season.
Wouldn't a slightly better way ..be better? HAHAHAHAHA. Wow.I understand change would take a long time and incorporates a lot of things. Sounds like you are just afraid of change?
I am definitely afraid of half-baked changes that offer no improvement, yes. You should be, too.
And no, "slightly better" won't be better, since all changes translate into how the developers spend their time and effort.
What does enthusiasm have to do with good teams? Ok...maybe I should be talking with someone else at this point. Because you have clearly missed the boat on this one Super Chief.
Good teams are good because they have superior players, and because they have managers that have a clue. Remind me which one of these has anything to do with enthusiasm.
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."