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Bugs, bugs, bugs > Training Update delayed?

Training Update delayed?

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This Post:
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174253.130 in reply to 174253.123
Date: 3/20/2011 4:25:46 AM
Overall Posts Rated:
522522
This is a processing capacity issue that gets compounded other issues. If they've streamlined this as much as possible, which I would assume they have, and there hasn't been investment into additional capacity I wouldn't expect this to ever be fixed and start running on schedule. Seems like a matter of how delayed training will be, not if.


I don't think it is streamlined as much as possible.
Further streamlining would include not providing a training update for bot teams.
That would probably halve the total time it takes to update the training.

From: Milly

This Post:
22
174253.131 in reply to 174253.127
Date: 3/20/2011 6:08:52 PM
Overall Posts Rated:
4646
There's nothing complex in this - I give you my money, you give me fun. And that's all that bothers me.
Punk got the point. I've been programming since 1986 and if you don't check and double-check your code before running, you end up with malcontents. If you think your database can handle more data, you must check and double-check first before implementing extras. If you think your server can handle more users, you must check and double-check benchmark results on a similar server before expanding your game. If you can't afford this, it's better to stay small.

Older than the rest ...
This Post:
00
174253.132 in reply to 174253.131
Date: 3/25/2011 5:41:37 AM
Overall Posts Rated:
170170
This week's training was quick. Keep it so!

This Post:
00
174253.133 in reply to 174253.132
Date: 3/25/2011 6:01:05 AM
Overall Posts Rated:
206206
Yep, enjoyed it, good work!

This Post:
00
174253.134 in reply to 174253.132
Date: 3/25/2011 8:36:47 AM
Overall Posts Rated:
224224
This week's training was quick. Keep it so!


+1