I think the problem is a larger sense is similar to the divide between Football Manager and Hattrick - one is a full-fledged football simulation game and one is a football-themed game that could essentially be reskinned to simulate fencing instead. I would think at this point that people who are hoping for visual representations of the action or even play-by-play where player movement is simulated individually will need to hold out hope that someone does a FM-style game for basketball. The good news is that it's not entirely unprecedented- there was a very credible hockey simulation called Eastside Hockey Manager that a fellow from Finland whipped up in visual basic that actually had a good community around with people forming and running leagues online, and then he joined Sports Interactive and they made a couple of versions of the game using an engine similar to (or identical, I forget) the FM engine. It just requires someone with the time, the talent, and the passion to bring it to fruition, which is not exactly something in common supply.