i dont know. to me tanking is just one of strategies. why should we punish them for collecting? lets think, next season few of tankers (as we know we have at least 6-10) will have the feeling they should make their run lets say 2-4, after the season starts we will find out only one is going to win so 2 of them will wait for next season. next season we will have 2 +1 who didnt win and extra 2-3, again 4-5 will have to give up or just spend their money next season, and so on.. we will have too many tankers trying to do the same thing and only 1 is capable to accomplish so number of tankers will rise so their goal - collect and win will fail to 70%-80% of them. so this strategy will become not so succesfull as they thought so naturaly number of tankers will decrease.
what is the point? just think what is going to happen with economy when 50M+ teams will start to buy? we will see huge bid wars for top end players and the prices will rise again. players prices rise will affect incomes of other tankers while for that 5-8M they will make up for season they wont be able to buy more than 1 player. So the tanking strategy will become very long term plan. We know how long term plans ends up right?
so bottom line to me: lets make them rise our players prices and fight.
i would welcome few minor changes in economy though. in other managerial games the more cash you have the higher expectations your fans have. so maybe something in "fan survey=gate recieps" could change:
1. a bit more realistic adjustment of Tv contracts accordnig to nation power
2. game income bigger reduction if big pile team loses a game
Last edited by LA-zajino at 5/19/2011 5:53:18 AM
1 BBB, 20 Leagues, 10 Tournaments, 3 Europe Titles (SVK), 2 World Bronzes (SVK), 2 Europe Bronzes (SVK,FRA), 42 Seasons NT coaching