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Training

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From: Kukoc

This Post:
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202941.14 in reply to 202941.13
Date: 11/24/2011 4:24:06 PM
Overall Posts Rated:
13361336
That's why pulling the realism card does not actually work in an online game. If you want everyone in your team to improve. Use FT, ST, GS training. You even have team trainings in REB, 1vs1, JR, JS and passing. Not enough options?

From: yodabig

This Post:
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202941.15 in reply to 202941.14
Date: 11/24/2011 4:33:11 PM
Overall Posts Rated:
14651465
You and I both know that team training REB, 1vs1, JR and JS are not options. I am sure you have never done them because they are basically sabotaging your team. They are illusary options only ever used by new players who then quit the game when they realise how they have wasted all their opportunities to improve their team.

Last edited by yodabig at 11/24/2011 4:34:16 PM

From: JON

This Post:
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202941.16 in reply to 202941.12
Date: 11/24/2011 4:42:31 PM
Overall Posts Rated:
2828
Yes it is realistic.
And the system isn't good at all when you have to play your 7'0 center @ PG if you want to improve his passing or outside defense. I'd like to see a training system implemented where playing your guys way out of position isn't necessary. It's not realistic and shouldn't be required anyways to improve those attributes
Not everything has to be 100% realistic or accurate but can we not turn this into a circus where 7'5 guys play at PG?
.

From: Kukoc

This Post:
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202941.17 in reply to 202941.15
Date: 11/24/2011 4:43:38 PM
Overall Posts Rated:
13361336
I have btw trained REB for team. Not only one week.
What would you expect from this suggestion then? That everyone would improve on the team like they were single position trained. The guys suggested for extra training even faster. Comon. If this would be implemented, the training would be even slower than the current team training + the singled out training would be slower aswell to compensate the "team improvement". So where is the gain?

From: JON

This Post:
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202941.18 in reply to 202941.17
Date: 11/24/2011 4:47:52 PM
Overall Posts Rated:
2828
I think younger players who get minutes @ PF / CENTER should get small training allocated to them, enough that you could get 4/5 pops from them in a season. Players at SG, PG, SF will not get any at all or very tiny (SF) maybe.
Right now, the only reason to even own a young player is for training that's it. Young players on your team is meaningless if you are not training.


Last edited by JON at 11/24/2011 4:50:46 PM

From: Kukoc

To: JON
This Post:
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202941.19 in reply to 202941.18
Date: 11/24/2011 5:12:19 PM
Overall Posts Rated:
13361336
No comment...

This Post:
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202941.21 in reply to 202941.1
Date: 12/3/2011 4:15:38 AM
Overall Posts Rated:
105105
You have my support.
A player that is being trained and get minutes improves upon his potential and age, even if not as drastically as a player who get personal training.

Training and game time keeps a player in game-shape regardless, but that has nothing to do with the improvement part that is parallel to the game-shape issue.

Would it affect the game? Yes of course and by definition.
Would it make the game worse? Not at all. It will make training and training desicions a bigger part of the game at the expense of the "eBay" part.