My question is regarding wage/salary on players, is there any possible update for add more value to the best players +155 STH = + 200k salary on average?
@Roy DVP: Yes, we can further reduce the salaries on the top end, we've been doing this for a very long time (some players would probably have their salaries in 7 figures by now if we didn't). We will think about it and see if this is the right approach or giving more money to all teams is the better approach (or a combination of the two).
In how many seasons/years (if ever) can we expect there to be an online BuzzerBeater Gift Shop/Store?
@E.B.W.: The merch store was a long time wish for all of us, but we wanted to do it properly and make it finantially viable. There was no way to do it in the past other than order some T-shirts from a T-shirt company, which we can still do but maybe today we'll have more options, so the idea will be revisited.
I wanted to ask if there is any plan to improve the staff market section
@LDS: Not at the moment, no. We'll see how it goes with the autobid and then re-evaluate.
How can we as players help this game? Is there any way you could share a "roadmap" for future development?
@0verW1ng: There's always Supporter, donations fund and PR. Bubbles up here has the right idea, his YT videos are amazing and are helping spread the word. You could do that too but maybe another way? Getting more managers will free more funds for further development (we could hire more developers, for example).
There is no fixed roadmap for future development, I have to be honest. We have limited resources and unplanned maintenance often ruins our development plans so giving estimates is super hard and can result in a lot of backlash.
1. Does the elastic effect plateau after a certain difference in skill level, or will it keep growing as the distance between both skills grow further?
2. Do players attempt to block at every shot attempt regardless of how good/bad their shot blocking skills are?
3. Would a shot over an atrocious defender have a higher chance of scoring as compared to a wide open shot?
@BuzzRBeater: 1. It is a complex mathematical formula which I cannot reveal, so the details will need to be revealed via testing. Maybe someone can make some research and then reveal the findings?
2. No.
3. Even an atrocious defender can get VERY lucky, hope that answers your question!
1) Marin : we don't see you as much as Justin on the forums. Could we have an idea of the responsibilities each of you have ? Do each one of you as a some parts of the code you handle (bugs and features alike) ?
3) Justin / Marin : Buzzer manager may not survive very long and it has already been stated that an in-game alternative would be added. Could we have an idea of the timeline for this vital feature ?
4) Justin / Marin : who would be in your NBA all-time starting five ?
@Phoenix: 1. I'm the main developer for the web site, while Justin is main for the app, but he helps a lot with the web site, as you can see, so there's overlap from that side. There are no strict roles, we try to help each other when needed and it's been very fruitful so far.
3. No timeline for now, sorry, but I'm certain that the BBM would be willing to accept help further maintaining and developing his site.
4. Just of the top of my head: Magic, Jordan, Bird, LeBron, Chamberlain.
Continuing on the next post...
Last edited by BB-Marin at 3/19/2024 3:35:08 AM