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BB Global (English) > What do you think of cross-training?

What do you think of cross-training?

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191983.140 in reply to 191983.138
Date: 7/29/2011 9:28:03 AM
Overall Posts Rated:
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I dont know exactly how the sublevels are treated in the salary calculation, but if sublevels are relevant this would change the whole thing and make it less harmful.

Last edited by hupfingatsch ihm sein Knecht at 7/29/2011 9:29:23 AM

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191983.141 in reply to 191983.139
Date: 7/29/2011 9:35:29 AM
Overall Posts Rated:
6565
Did the salary formula changed this offseason? I think it did, and reduce the players salaries a bit.

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191983.142 in reply to 191983.141
Date: 7/29/2011 9:37:55 AM
Overall Posts Rated:
952952
Salaries of my non-trained players dropped a bit (the trained ones unfortunately want bigger wage), so I guess you're right.

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191983.143 in reply to 191983.140
Date: 7/29/2011 9:40:33 AM
Overall Posts Rated:
204204
Sublevels are definitely included in the salary formula. Otherwise, it should be possible to predict a players' salary almost perfectly using the coachparrot. Still there is about 10% variance in salaries for seemingly identical players, which stem from the subskills.

From: JON

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191983.144 in reply to 191983.86
Date: 7/29/2011 9:41:46 AM
Overall Posts Rated:
2828
There isn't anything wrong with randomness, that's real life. Real life can be random and unexpected.

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191983.145 in reply to 191983.139
Date: 7/29/2011 9:43:04 AM
Overall Posts Rated:
458458
No, I don't think so. I wasn't trying to say that anyway. Although, sublevels do affect salary. My point was only that even getting a full pop in a core skill doesn't necessarily mean a wage increase these days.

Once I scored a basket that still makes me laugh.
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191983.146 in reply to 191983.145
Date: 7/29/2011 10:02:15 AM
Overall Posts Rated:
952952
I have another question...some skills train faster and some slower. So let's say you have two PG that have same skills and same height. One week you train one in JR which would normally go up for, let's say 0.4. Next week you train other PG in Passing which normally goes up for 0.5 .

So this means first PG received 0,36 in JR and 0,04 in another skill while second PG received 0,45 in PA and 0,05 in another skill?


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191983.147 in reply to 191983.146
Date: 7/29/2011 10:21:46 AM
Overall Posts Rated:
986986
Probably yes, both are 90% of the full speed, but no-one knows.

From: giona

To: JON
This Post:
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191983.148 in reply to 191983.144
Date: 7/29/2011 10:33:30 AM
Overall Posts Rated:
1010
Your opinion is very welcome, it's different from mine.

I think BB is a game, not real life, it has enough randomness, I didn't want anymore randomness in an aspect of the game like training. You like it, I see nothing particularly bad about it.

This Post:
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191983.149 in reply to 191983.148
Date: 7/29/2011 10:41:50 AM
Overall Posts Rated:
209209
Hey Dwight, we're going to train stamina this month. We will match any offer when you're a restricted free agent, but we're kind of short on cash, so you're strictly forbidden to watch tapes of Hakeem and Kareem in your free time. Don't you dare improve your inside game, understood?

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
This Post:
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191983.150 in reply to 191983.149
Date: 7/29/2011 10:56:09 AM
Overall Posts Rated:
1010
What do you want, that I tell you that you're right?

There was a very nice post somewhere about the fact that in order to increase the realism of the game additional random events will be added, something like "The cheerleaders are particularly hot these days -> your players get distracted and underperform or undertrain"...

It's a game, it's not reality. It's supposed to be fun, your idea of fun is different from mine. Can't you people accept that different opinions exist on this planet? Are you compulsively pushed by some inner force to try to convince the others that they're wrong? Grow up!

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