LMFAO
I'm thankful for such a comprehensive argumentation of your thoughts on my statement. You must be very mature and experienced.
My answer is more sensible than your statements.Everyone who has played at half-decent level in BB can see the difference between having a 10 and a 12 ID on their big mans
If you have all the answers on what works and what doesn't, why are you still in D3 20 seasons into your BB career?
Of course higher ID is better, that's not the point. What people are discussiing here is how to build players differently under a cost effective model. We're discussing at what point training more ID becomes ineffective in terms of bang for your buck.
There are a lot of experienced manager in Italy,and I can't claim to be better than all of them for sure...and no one of them would say that there is no difference between 10 ID and 12 ID
To Build a player efficiently,ID and OD are the first skills to train.No matter what kind of team do you want to build on offense,you'll always need defense for your team
10 ID isn't a level acceptable for big mans even in III/high Iv divisions of the better countries in the world,so there isn't nothing to discuss.Even if you don't want to pump ID too much,if you want to build a very good player yo got to go much further than 10 or 12 ID