BuzzerBeater Forums

BB Global (English) > Midseason News: Exciting things to come

Midseason News: Exciting things to come

Set priority
Show messages by
This Post:
88
282669.142 in reply to 282669.141
Date: 12/10/2016 10:25:22 PM
Overall Posts Rated:
338338
after reading exciting news the only thing we can be "excited" about is that TL prices that will for sure go even higher.
now what im wondering is why is there a witch hunt on people that can manage their economy better than others?
and my question after all this changes in ultimate couple of seasons is how do you catch up with top teams without trading or tanking?
what option is left to make money in this game? and please dont tell me training or promoting
you want to train? you need to train out of position=tanking+prepare 2M just for trainer and that 2M you get from where?
you pass from 3rd league to 2nd,you get 750k and you can buy what!?
you pass from 2nd to 1st league and you get 1,5M? what top player to streghten your team can you buy for 1,5M!?

yes you get that attendance boost but in general none of those things is enough.
if somebody can anwser this questions it will make my day.


Edit EGM-Nickleon: Please be careful with the words you are using.

Last edited by EGM-Nickleon at 12/11/2016 3:09:46 AM

This Post:
11
282669.143 in reply to 282669.104
Date: 12/10/2016 11:16:41 PM
Overall Posts Rated:
301301

It does seem odd to advertise this in advance as a way to stop LI dominance, when I think it would be clear to anyone that an outside offence requires outside skills on big men. I think what we'll see, as with other changes in the past that didn't quite work as intended, is that the BBs will stop saying it was to stop LI dominace and was just brought in to make people pay for secondaries on all players.


We have a winner in the prediction contest ;)
In top teams all players have good secondaries and had a salary raise hence no disadvantage for LI teams and in lower leagues LI bigs rely on offensive force without secondaries and dropped in salary.


From: Knecht

This Post:
22
282669.145 in reply to 282669.144
Date: 12/11/2016 5:39:27 AM
Overall Posts Rated:
16031603
You are seriously advertising a case where 3 real life years to make 1 ingame million as the most profitable way to make money!

Get outta here!

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
11
282669.146 in reply to 282669.144
Date: 12/11/2016 6:15:44 AM
Overall Posts Rated:
14901490
I do think we need more players, in the sense that we need to find some balance between keeping training profitable and having decent talent available.

To me the key problem is that even if someone wanted to, you can't create your own team from scratch for D2 and above because training is too slow. This means that you must buy players to fill the roster, or that everyone's roster needs to be worse than it is today. How many players you need to buy depends on how fast you can train. How many players are available for you to buy depends both on how fast training is and what free agents are available after other teams go bot. The FA number is a function of the average number of teams going bot and the FA policy.

I think the BBs should rethink the ways they explored to incentivise training. First they removed other options (trading) then they reduced the stock of players. Reducing the stock of trained players or the average level of players does make training more profitable for sure, but also destroyed the economy of the game for a lot of managers (basically any manager not sitting in a bot league).

I'm not sure why in the current environment training cannot be made more profitable by increasing the training speed. What do they think would happen if training gets faster by 10-15% across the board?

Last edited by Lemonshine at 12/11/2016 6:20:26 AM

From: Knecht

This Post:
00
282669.148 in reply to 282669.147
Date: 12/11/2016 8:19:10 AM
Overall Posts Rated:
16031603
Advertising training as a way to make money is beyond stupid, as you have to sacrifice competitiveness - thus you lose money and you have to pay salary and signing fee for the trainer.

What do you use the money for? 3 millions to invest in other players? Rookies go for more than that, für 2 mil you get less than 100 TSP.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: LooKA

This Post:
00
282669.150 in reply to 282669.149
Date: 12/11/2016 10:03:46 AM
Overall Posts Rated:
338338
Manon i have some respect for you,but to be honest you are the person that went into troll mode,now lets discuss that godlike training mode that you are saying,to train you need to switch from "natural" positions,to train you need to pay for trainer,to train properly you need to pay for high level trainer,and when you put the time invested,and how many defeats that trainee gave you...you see the point...now there a lot of cons that you dont see here and that you never mention...

now manon you still didnt anwser my question,why does it hurt so bad if somebody can manage finances better than others!?
and how do you ACTUALLY make money now?

This Post:
00
282669.151 in reply to 282669.149
Date: 12/11/2016 10:04:12 AM
Overall Posts Rated:
14901490
Look Manon, I bought my Utopia trainee for 550k. I deliberately put him for sale at 4am so that a person I knew would complete his training would have an advantage because of it. I also listed him above 2.5 million so that he would attract less interest. I had to repurchase him for 5.7 million, losing GS, money and several games. That would have been 5.1 million profit and I have other 2 trainees who are slightly worse but younger.

I've trained them for 8 seasons already. This is the problem for me...

From: Siwy

This Post:
33
282669.152 in reply to 282669.150
Date: 12/11/2016 10:25:44 AM
Overall Posts Rated:
15061506
I'll speak in the name of the Manon.
You all forget that every manager may train during a scrimmage/cup games/league games forfeited due to cup and the minutes. That's 1 (or 2, if you're training 1v1 or JS, that's the very popular option) training spots achieveable without a lot of sacrifices. Everyone may use them to make some money on training.

I would also like to notice that GM-Manon used quite low potential players. I believe that the net gain from training increases with a potential of trained player - potential works here like a multiplier of player value. I've observed some HoFs last season, and I'm convinced that you may easily achieve 700-800k$ increase of value every season. My PAS, bought by 1k as 18yo, could be sold right now for 1,75kk-2kk after 4 seasons of training with level 4 trainer. With another PAS drafted at the same time, I can say that I've gained on both of them approximately 3kk$ of value. And trust me, they haven't given me many defeats. They didn't need high level training. I managed to train them and fight for promotion to 2nd division at the same time.

You can argue that Knecht may make a much more money by tanking in DI. That's true, but we should remember - 80% of BB-managers are DIII/DIV players from macronations - 750k$ gain per season may strongly increase their overall gain and let their teams develop much quicker. I've seen many teams in my previous league, which managed to promote mainly because they've trained and saved a lot of money through this way. Therefore I believe, that training is much more important than you say it is.

Leniwy, stary, wyliniały kocur. Czasem jeszcze zerknie na polskie tłumaczenia.
Advertisement