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48 minutes but fouled out

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This Post:
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118818.15 in reply to 118818.14
Date: 11/16/2009 6:16:19 PM
Overall Posts Rated:
303303
That I am not positive about, but I don't think it's like that.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
118818.16 in reply to 118818.15
Date: 11/20/2009 9:45:03 PM
Kitakyushu
ASL
Overall Posts Rated:
12171217
I hope 47 minutes is not only 75% training. That would be pretty stupid..I can see a drop of 5% or even 10% but 25%..come on....

This Post:
00
118818.17 in reply to 118818.16
Date: 11/21/2009 12:44:17 AM
Overall Posts Rated:
303303
It's very likely 75%, and it's not stupid in the least.

Makes it challenging where you have to hit your minutes.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
118818.18 in reply to 118818.17
Date: 11/21/2009 2:35:22 AM
Overall Posts Rated:
7575
While the decline is indeed steep, missing up to 30 seconds is still not that large of an effect...

(118959.5)



Last edited by Mannen at 11/21/2009 2:37:19 AM

/Mannen
This Post:
00
118818.19 in reply to 118818.17
Date: 11/21/2009 7:47:39 AM
Overall Posts Rated:
959959
It's very likely 75%, and it's not stupid in the least.

Makes it challenging where you have to hit your minutes.


i stay iwith it, maybe more 2-5% decrease training, you just missed a letter ;)

Last edited by CrazyEye at 11/21/2009 7:48:06 AM

This Post:
00
118818.20 in reply to 118818.12
Date: 11/21/2009 8:07:28 AM
Overall Posts Rated:
154154
i had often ups with 45 minutes, and even the next skillup seeem to come in the right time. I would expect for that time a fall down around ten percent, 21 s should be much smaller.

What he said. 25% is almost certainly off.

This Post:
00
118818.21 in reply to 118818.19
Date: 11/21/2009 11:37:59 AM
Overall Posts Rated:
303303
It's very likely 75%, and it's not stupid in the least.

Makes it challenging where you have to hit your minutes.


i stay iwith it, maybe more 2-5% decrease training, you just missed a letter ;)


2-5% is not steep.


NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
118818.22 in reply to 118818.21
Date: 11/21/2009 12:20:06 PM
Overall Posts Rated:
587587
Five percent is pretty steep for some 20 seconds of lost training. But I'm not hazarding any guesses here...

This Post:
00
118818.23 in reply to 118818.17
Date: 11/21/2009 12:20:18 PM
Overall Posts Rated:
154154
It's very likely 75%, and it's not stupid in the least.



It would be stupid because then proper training would relied on good FT skill, good rebounding or whatever engine thinks is best for the teams in the last minute. When we all know some unusual lineup happens.

This Post:
00
118818.24 in reply to 118818.23
Date: 11/21/2009 12:27:46 PM
Overall Posts Rated:
959959
and my experience tell me that you lost less training with few missed minutes, then those 26% and even if i won't say clear % i could say that it isN#t that far away with 4 missed minutes which was in the past the i don't lineup him again minutes.

This Post:
00
118818.25 in reply to 118818.24
Date: 11/28/2009 8:38:36 AM
Overall Posts Rated:
9696
1) up to 5% for a few seconds is steep.

2) 25% imho indeed is off
back in the time when I had 30+ players I tried (and managed prety well) to get them all above 40 minutes, ideally between 42 and 46 minutes. And I can't tell I fell way back behind teams that trained full minutes all the way. They had more training, but I 'spilled' less minutes. But if the effect was as steep as 255 for 1 minute, I am sure my players would not pop all that often, while at that time my pops seemed to agree prety much with the training threads at that time. What I did find out is that getting minutes like under 15 or so almost have NO effect. Training minutes most certainly has no straight line, is not linear, but I am prety sure 25% for 1 minute just can not be true. I'm also not going to put a number on it though.

3) Charles himself states (in the referred to post) that the effect for under 30 seconds isn't that big. ;รพ

4) I've read your earliest estimations and post about the huge difference. Stuborn as I was I didn't want to listen. Should it have been as bad as you claim(ed) I should have been punnished for my acts and wouldn't be where I am now. I do agree that getting as much players full training as possible is probably the prefereable training to manage, BUT I also believe that if users manage to not 'spill' any minutes by getting as many as close to 48, and not playing players with 45+ minutes to get them over 48, it will also compensate the total training on the total team over time, which makes the effect of lost training less worse than it seems.
This only holds true ofcourse if you are training your entire team, and not just 2 or 4 star players !!

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
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