On your team, Ostrowski plays 35 minutes, Penteado plays 37, and no one else plays more than 30. Do you wish your players played more minutes, or less?
You are not looking at the games themselves, merely the average minutes. What you are overlooking is that the average minutes you computed are based on games the player started and the minutes he came on as a sub. My 40+ minute example is for starters ONLY.
I do rotate my players to try to keep minutes played to the point where everyone is sharp. However, the starters put in too many minutes when they start, and not enough when they come off the bench. That the average is NBA-like is not the point.
Further, the real issue is that players do NOT come in and out of the game realistically. Nor is there a setting that allows the split to be 28-20 or as close to 24-24 as possible. Thus a coach cannot maximize his team's advantage in stamina by using Full Court Press in a realistic manner. I have tried that repeatedly, and it has not worked, ever. FCP is a gimmick setting in this simulation, not at all well implemented.
Every player on my team has STRONG or better stamina (except for two young ones who haven't fleshed-out yet) and Everyone is AT LEAST STRONG in OD and ID with most better in at least one. On a real court, I would shuttle my players in and out so that my team always had fresher legs on the court than my opponents. That is impossible in BB.
Finally, your final two sentences are very defeatist and negative, which is too bad. There are many people who will read and respond to your posts. I wasn't challenging you in my initial response to your post, I was trying to help you out by giving you options.
I understand your try to give me options. I was answering quickly becasue I don't want to spend too much time on BB any more.
My real response should have been that anything other than Man or the 2-3 and 3-2 zones are gimmick defenses IRL and that I don't have any interest in using/learning about them becasue my team has terrific defenders who don't need tricks to win.
What would make me think more highly of BB would be meaningful upgrades to the game engine or additions to the game. Instead of this we got the unbelievably useless ROLE addition tot he player card and the two junk defenses we've been discussing. Very disappointing for me.