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BB Global (English) > Elastic effect

Elastic effect

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197824.15 in reply to 197824.13
Date: 10/11/2011 5:00:02 AM
Overall Posts Rated:
959959
i really doubt it isbig like that, else the discussion about wouldn't start in season 13-14 first with examples.

This Post:
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197824.16 in reply to 197824.14
Date: 10/11/2011 5:01:11 AM
Overall Posts Rated:
952952
I'm not sure if I'm following you. I assumed 90%-10% for cross-training is always a constant.

This Post:
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197824.17 in reply to 197824.16
Date: 10/11/2011 5:07:37 AM
Overall Posts Rated:
12061206
Welcome to Season 17 (Part 1):
With cross-training, these new techniques emphasize each skill as part of becoming a more complete basketball player, and make reference to every skill. Thus, improvement in driving is related not just to related skills (like handling), but also more weakly to unrelated skills (like shot blocking). For the average player in the game, this will result in approximately 10% slower training in their primary skill than before, and additional training in other skills approximately corresponding to that 10% loss. A particularly well-rounded player will continue to receive cross-training but will see a much lower reduction in primary skill training, while a particularly one-dimensional player will see a larger loss.

This Post:
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197824.18 in reply to 197824.17
Date: 10/11/2011 5:18:50 AM
Overall Posts Rated:
952952
Right. So if I have a player like this:

Jump Shot: tremendous Jump Range: tremendous
Outside Def.: tremendous Handling: tremendous
Driving: tremendous Passing: atrocious
Inside Shot: atrocious Inside Def.: atrocious
Rebounding: atrocious Shot Blocking: atrocious

His OD or JR will train a bit slower compared to this player? :

Jump Shot: tremendous Jump Range: tremendous
Outside Def.: tremendous Handling: tremendous
Driving: tremendous Passing: respectable
Inside Shot: respectable Inside Def.: respectable
Rebounding: respectable Shot Blocking: respectable

This Post:
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197824.19 in reply to 197824.18
Date: 10/11/2011 5:20:10 AM
Overall Posts Rated:
12061206
I don't know.
I don't know names of skills in English.

This Post:
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197824.20 in reply to 197824.18
Date: 10/11/2011 5:55:12 AM
Overall Posts Rated:
959959
His OD or JR will train a bit slower compared to this player? :


yes

@King: tremendous = 13 respectabel = 7, atrocious =1

This Post:
22
197824.21 in reply to 197824.19
Date: 10/11/2011 6:09:34 AM
Overall Posts Rated:
952952
I don't know.
I don't know names of skills in English.


A bit off-topic: For cases like these I'm happy I live in a small country where translation isn't so profitable as in big countries, so I can watch movies in original language (mostly English). I also play BB in English because it's much easier to talk about skills on global forum if you are familiar with english.

Back on topic: Ah, I see Crazyeye just answered it. Thanks!

This Post:
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197824.22 in reply to 197824.21
Date: 10/11/2011 6:29:44 AM
Overall Posts Rated:
12061206
Always we can talk about skills without knowing of english names. All You need to do is to use numbers (arabic). Simple.
Knowing English isn't the same as knowing english names of skills in BB, because even managers from England have to learn them after join to BB. In fact I have even problem to remember polish names but I have no problem to play BuzzerBeater and to talk with others about skills. But interlocutor must be smart and use numbers, not to try to complicate obvious things.

This Post:
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197824.23 in reply to 197824.22
Date: 10/11/2011 6:39:03 AM
Overall Posts Rated:
952952
You're right, I agree with you here. I forgot about numbers, I also like to use them.

This Post:
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197824.24 in reply to 197824.23
Date: 10/11/2011 6:48:19 AM
Overall Posts Rated:
12061206
Back to question - 2nd player will train OD/JR faster than 1st player, because in 1st case greater part of training will go to cross training.

Last edited by B.B.King at 10/11/2011 6:50:31 AM

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