Like adomole, I'm a team whose opponents often TIE and/or play their second teams. I generally TIE against those teams as well, since I know I'm probably going to win even if they try their hardest.If your change was implemented, I'd still win and I'd still TIE. No difference. But the weaker teams would either have their income or their enthusiasm punished.So, this would build in an advantage for the stronger teams. I don't think that's a good idea.
Why punish yourself twice?!
I think giving some kind of punishment for loosing at TIE could work, because as some have already said, some people throw games away that they could have won using Normal. I have seen several games this season where Top teams in the Danish League just got away with a win even though the other team TIE'd it.
Not sure I follow this. If you TIE and lose, compared to a Normal and win, then why is there a need for punishment? You've already been punished by losing a game you should've won.
I think that instead for the 3 options now...then creating some kind of slider that lets you set the effort from 1-10 where 1=TIE and 10=CT would add some strategic depth to this. And there should be no mention in the game summary on how this was set.
Not sure I follow this. If you TIE and lose, compared to a Normal and win, then why is there a need for punishment? You've already been punished by losing a game you should've won.Agree on this. But I was actually thinking that if they knew they would be 'punished' if TIE'ing and loosing, maybe few teams would not just throw away games against stronger opponents.