You know Kopitar? He's such a good guy and the biggest celebrity in our country
But it can't exist any debatement about how building a player that is cost effective that sees a reduction of ID to such a low levelDefenses are good to train to high level in any cost efficiency modelThe key to BB is creating a salary efficient team, not running a particular tactic. Yes, in D.III where most of your experience is, 10 ID rather than 12 ID may make a big difference. Against 19 IS, it’s negligible, just as there’s not a dramatic difference between 3 ID and 5 ID against 12 IS.Take my starting center, Macaldo, for example. His primaries are 19/9/18/4. This allows him to score efficiently (forcing opponents to think twice about running a 3-2) and rebound against even NT level bigs, while costing me a mere 85k a week. To increase his ID from 9 to 12 (which would do little to slow down elite bigs), he would cost over 120k a week. To get his ID to 18, where he would be much more effective but still struggle with a lack of SB, I would have to pay over 250k in salary. I’ve found that investing in other areas (RB, OD, PA, etc.) produces a much more effective team.
But it can't exist any debatement about how building a player that is cost effective that sees a reduction of ID to such a low levelDefenses are good to train to high level in any cost efficiency model
The problem is that it's impossible to reproduce this strategy to the lower levels,and given that the problem of LI dominance is general,your laudable example can't alone change a comme in the debatementPut out an NT caliver level Od or better,it's not something that can be done if not by having enough money to sustain these kinds of superdefender guards and skyhigh IS.
The problem is that it's impossible to reproduce this strategy to the lower levels,and given that the problem of LI dominance is general,your laudable example can't alone change a comme in the debatementPut out an NT caliver level Od or better,it's not something that can be done if not by having enough money to sustain these kinds of superdefender guards and skyhigh IS.You're entirely backwards. The point at which LI becomes unbeatable is well above any level you (or probably I as well) willl ever reach - it's at the top end of the B3 game. Below that point, it's definitely beatable - or else I'm just living in some sort of weird hallucination this season. Please try to remember that things *YOU* can't do isn't the same thing as things that can't be done.
The problem of Li being dominant over the other tacticts(that doesn't mean laways unbeatable,but means that the most of the time LI wins) is at every level,not just at the very top end of B£
The problem is that it's impossible to reproduce this strategy to the lower levels