BuzzerBeater Forums

BB Global (English) > unrealistic Free Throw %

unrealistic Free Throw %

Set priority
Show messages by
This Post:
00
187744.159 in reply to 187744.157
Date: 7/12/2011 11:43:53 AM
Kitakyushu
ASL
Overall Posts Rated:
12341234
I'm cool with the current training how it is but some things need to change...A player going 0-500 from the FT line is just plain silly....Why not have all the players start at inept? inept = about 50% which isn't a bad starting point for all players. I do think they should give a little stamina with every training. Maybe 1 pop is stamina for every 10 full trainings the player gets which would only give 3-6 players a stamina sub-level every training session. People would still train stamina because everyone on the team would get it...just a thought

This Post:
00
187744.160 in reply to 187744.158
Date: 7/12/2011 11:49:38 AM
Overall Posts Rated:
147147

Uh Oh...someone is bleeding, must be that time of the month for you...I could care less about that earlier post...taking a sample from the 2010-2011 season....everybody knows that the art of jump shooting is dead. That is why I took my sample from some of the best pure shooters to ever play the game. If you can't understand that, then you should go back to the trash can that you climbed out of...attacking me..What? And you called me willfully ignorant and your the idiot who....


At least I got the emotional part right.

This Post:
00
187744.161 in reply to 187744.158
Date: 7/12/2011 12:04:21 PM
Overall Posts Rated:
573573
I could care less about that earlier post...taking a sample from the 2010-2011 season....everybody knows that the art of jump shooting is dead. That is why I took my sample from some of the best pure shooters to ever play the game.


AHAHAHAHAHAHAHAHAHAHAHAHAHAHA!

Now that is funny.

This Post:
00
187744.162 in reply to 187744.159
Date: 7/12/2011 12:12:14 PM
Overall Posts Rated:
968968
I like the training system the way it is, but i like starting everybody at atleast inept, but then have it fall like stamina does! S

This Post:
22
187744.163 in reply to 187744.158
Date: 7/12/2011 1:30:36 PM
Overall Posts Rated:
32293229
I could care less about that earlier post...taking a sample from the 2010-2011 season....everybody knows that the art of jump shooting is dead. That is why I took my sample from some of the best pure shooters to ever play the game.


Great point! And after all, the goal of Buzzerbeater is to be a real-to-life simulation of the 1991 NBA season. Thankfully someone had the wisdom to recognize this and to ignore the vagaries of statistics and select a narrow group of players that suits their argument. On an intellectual level, sure, one might argue that you're engaging in selection bias, but the important thing is that BB is about the NBA in 1991 and nobody there ever shot 0% from the line, unless they did in which case we should go back and fix those stats too.

This Post:
11
187744.164 in reply to 187744.163
Date: 7/12/2011 2:28:33 PM
Overall Posts Rated:
4343
I think people need to forget about NBA statistics because those are clearly marred by the players practicing free throws and the fact that we're not arguing about players shooting 80%+ - we're arguing about players that shoot less than 30% in this game, which the NBA does not have.

The fact is, that if you go outside with a basketball and you hit 6/10 of your jumpshots and never practice free throws, you're going to hit at least 3/10 free throws on average. There is very clearly a correlation, at least at the sub-60% FT shooting range, and anybody that has played basketball knows that.

I think the real debate is whether the game should follow a realistic approach or not. I honestly don't care either way, but I think a fair suggestion is starting players at 2.5 FT skill (between pitiful and awful) and then, as others suggested, have 1 FT pop for every 4-5 in JS.

This Post:
00
187744.165 in reply to 187744.159
Date: 7/12/2011 2:33:42 PM
Overall Posts Rated:
12061206
Why not have all the players start at inept? inept = about 50% which isn't a bad starting point for all players

Because in this way FT training will be completely useless. Because you have 50% for free and it's impossible to have 100%, so only reasonable strategy will be to never train FT.
In this way number of possible choices will decrease and game will be less interesting. Less strategies means game is more similar to rock-paper-scissors game.

This Post:
11
187744.166 in reply to 187744.165
Date: 7/12/2011 2:57:07 PM
Overall Posts Rated:
406406
Thats not true, in a close league free throws will win you games, so any higher percentage will benefit a team. Unfortunately the foul rates are somewhat irrational so it seems that FT skill is useless sometimes, especially if a difference of 25% FT skill will translate to 5 more points scored for a single player.

This Post:
00
187744.167 in reply to 187744.166
Date: 7/12/2011 3:06:06 PM
Overall Posts Rated:
12061206
Thats not true, in a close league free throws will win you games, so any higher percentage will benefit a team.

But each FT training means that one of other skills in team is worse, because it can't be trained in week when FT is trained ;-)
And simple calculation: You have FT=50% for free and it's impossible to get next 50% even if you will train FT 1000 weeks in a row ;-)
So almost always there should exist better choice than FT training.

This Post:
11
187744.168 in reply to 187744.166
Date: 7/12/2011 3:10:39 PM
Overall Posts Rated:
345345
Thats not true, in a close league free throws will win you games, so any higher percentage will benefit a team. Unfortunately the foul rates are somewhat irrational so it seems that FT skill is useless sometimes, especially if a difference of 25% FT skill will translate to 5 more points scored for a single player.


This topic is really getting out of hand:)


You are completely irrational. I understand that you would like a more realistic percentage, but if you just wanna win some games, and bark at the BBs that's just wrong. If FT skill is pulling you back that much, you should train or sell. I have a player with atrocious FT but i trained him in such a way that it wouldn't matter. You can't just ask for a fix that would make you win games, that's just silly. I could ask for quicker OD the next season cause i will be training it, but that's not right


All this being said, I just think players should start with pitiful or awful FT being the lowest possible, that should be a nice fix

This Post:
00
187744.169 in reply to 187744.168
Date: 7/12/2011 3:12:45 PM
Overall Posts Rated:
406406
You absolutely don't understand what I ask for...

edit: this year I trained 7 weeks of FT shooting - just for you boneheads that want to berate me to train FT shooting.

Last edited by hupfingatsch ihm sein Knecht at 7/12/2011 3:16:58 PM

Advertisement