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From:
GM-JuicePats
To:
Pieriku
This Post:
0
10098.16
in reply to
10098.15
Date: 2/9/2008 4:17:39 PM
Overall Posts Rated:
303
That is planned for the future.
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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From:
wiary.godny
This Post:
0
10098.17
in reply to
10098.16
Date: 2/13/2008 8:44:41 AM
Overall Posts Rated:
0
I don't know if it has been mentioned but i thought about pausing the mach viewer while watching it as a replay, i.e. a day after the match took place. Sometimes i want to make some notes abt what's going on and i just cannot keep pace with the viewer ;D
I hope u can understand wthat i mean and sorry for my English.
Good luck!!!
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From:
21stcenturykid
This Post:
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10098.18
in reply to
10098.17
Date: 2/18/2008 5:58:50 AM
Overall Posts Rated:
0
Could we have a message when a player gets fouled out instead of "Player X gets substituted for Player Y" Could we have like "Player X gets fouled out and replaced by Player Y" So we can keep track of things better?
EDIT: Just had another idea, how about including airballs when players who shouldn't be shooting 3's do and mis spectacularly, for example "Player X shoots an airball from outside the arc" just a little more variation to a missed shot essentially!
Last edited by 21stcenturykid at 2/18/2008 11:39:14 AM
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From:
GM-PatjeBono
This Post:
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10098.19
in reply to
10098.18
Date: 2/23/2008 2:14:35 PM
Overall Posts Rated:
506
It probably has been suggested before, but I would really enjoy the possible to play the game back when it's still live. I now logged on and saw my team just finished the 2nd quarter, and I saw I have two injured players already.
I want to know when and why they are injured, but it seems I can only rewind when the game's finished.
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From:
oldskool
This Post:
0
10098.20
in reply to
10098.19
Date: 2/26/2008 9:35:23 PM
Overall Posts Rated:
0
When a timeout is called, can a clock come up (either the shot clock or the game clock) to count down the time left on the timeout? Sometimes I'm switching windows/tabs, I come back to see a 30/60 second timeout's been called and I've got no idea how long is left on it.
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From:
Emilio
To:
GM-JuicePats
This Post:
0
10098.21
in reply to
10098.16
Date: 3/6/2008 7:50:22 PM
Overall Posts Rated:
329
Is it planned to include sounds on the viewer?
I would be nice to hear the "shoooffff" when you score or the "clonnnnnn" when you fail.
Just short sounds to know what happened even when you are not near the computer.
¡Me aburro! (Homer Simpson)
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From:
SaibotOfChilastra
To:
CitB
This Post:
0
10098.22
in reply to
10098.12
Date: 3/8/2008 1:19:35 AM
Overall Posts Rated:
0
Maybe make certain events sync up better, for example "Bodies go flying as player lowers his shoulder and drives to the hoop" then the player misses and the next play is the player grabbing his own offensive rebound. Now, when I picture that play, I imagine the defender on his back, possibly sliding into a cameraman, and an uncontested dunk, or maybe a defender wrapping the guy up in a bearhug and sending him to the line. But the shotclock started ticking again, and the team ran its offense eventually settling for a jump shot with like 5 seconds on the clock. It's little touches that make something like live viewing more than just a novelty.
Last edited by SaibotOfChilastra at 3/8/2008 1:23:15 AM
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From:
SaibotOfChilastra
This Post:
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10098.23
in reply to
10098.22
Date: 3/8/2008 1:20:28 AM
Overall Posts Rated:
0
Also those uncalled shotclock violations are annoying.
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From:
GM-JuicePats
To:
SaibotOfChilastra
This Post:
0
10098.24
in reply to
10098.23
Date: 3/9/2008 12:20:26 AM
Overall Posts Rated:
303
They're not really uncalled shot clock violations, it's the fact that the shot clock visually is reset to the proper :14 on fouls that happen with less than :14 to go, but the internal shot clock still thinks it's :24
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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From:
dhoff
To:
GM-JuicePats
This Post:
0
10098.25
in reply to
10098.24
Date: 3/9/2008 12:02:53 PM
Overall Posts Rated:
19
Which is to say that it's not a match viewer bug, but rather a game engine bug.
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From:
Leucaruth
This Post:
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10098.26
in reply to
10098.11
Date: 3/9/2008 7:03:10 PM
Overall Posts Rated:
2
What about to add a lil window or pup up link to see the tactcis each manager choose for the game??
this way you can not need to wait until the end of the match to see it
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