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random weekly event.

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From: ZyZla

This Post:
00
18941.16 in reply to 18941.15
Date: 03/17/2008 09:45:57
Overall Posts Rated:
2222
that one about captains is too difficult I think (= but that other one I liked (=

ZyZla - ZyZlūnas ZyZlavotas ~c(=
From: CitB

This Post:
00
18941.17 in reply to 18941.15
Date: 03/17/2008 09:46:08
Overall Posts Rated:
66
i think its to complicated if the events affect the game-engine.
but i like the 2 players fight, it could give a little injurie for a week, or the coach decides to not let those 2 players (or one) play in the next game.

also i think in the game i miss brutal fouls which give a penalty for a few games, but thats another suggestion.

From: Bevzil

To: CitB
This Post:
00
18941.18 in reply to 18941.17
Date: 03/17/2008 09:56:42
Overall Posts Rated:
7474
Ok, the captain thing is not an event... But think about it, it's not too hard to implement that... Just make one spot on the Set Orders page reserved for the captain... BBs make formula that the selected player's skills are 25% higher then normal... Then that has nothing to do with the Game Engine change... Game Engine considers that player as the one with higher skills and that's it...

But maybe 25% is not fair... It's not same 25% of pitiful and 25% of prominent... So, maybe the captain would have all his skills higher for 1 level... From respectable to strong and so... What do you think?

Last edited by Bevzil at 03/17/2008 09:57:24

From: Debaser

This Post:
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18941.19 in reply to 18941.18
Date: 03/17/2008 13:51:03
Overall Posts Rated:
00
I don't really like that one. No one plays better just because he is the team captain. However, maybe the captain could gain more experience from games than the other players, and even improve the team's morale more than usual when he's having a good game...

Last edited by Debaser at 03/17/2008 13:51:23

From: Bevzil

This Post:
00
18941.21 in reply to 18941.19
Date: 03/17/2008 13:55:46
Overall Posts Rated:
7474
There also is no trainer who would tell the team to take it easy... This is a game...

And maybe you can look at it this way... The player picked to be a captain is so honoured by that, that he tries more than usual on the pitch...

From: Debaser

This Post:
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18941.22 in reply to 18941.20
Date: 03/17/2008 14:03:01
Overall Posts Rated:
00
Yeh, I like that. Although I don't think a single and rare pop-up for a lucky player (maybe you could get no more than 1 per season, if any) would be so bad for the game balance.

From: Debaser

This Post:
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18941.24 in reply to 18941.21
Date: 03/17/2008 14:08:05
Overall Posts Rated:
00
I really doubt one player would feel honoured enough to actually play better for his team... maybe the first time he was chosen as the team's captain... but once it has become a habit, I really don't see how. And definitely not a 25% increase. Nor a 1 point 'pop-up' for every skill, either.

Maybe his stamina could have a slight increase, I could understand that.