4) If you are caliming that the best BB managers are in the first league - just reset all assets (players, arena size, etc.) every few seasons and prove it.
This is a ridiculous solution to something that is not really a problem in the first place.
This is a copy-paste from
(200771.52), worth repeating here:
This is a long-term game by design. A change like that would require a huge change to just about everything in the game (the exceptions would pretty much be the game engine, game viewer, some support functionality such as the transfer list, and the forums).
When you join, you compete against the guys who start about the same time in your country. Does this system have problems? Sure. When a country grows very slowly (or not at all), many new users are put in a tough spot. The pyramid shape of the league structure may not be the best option for small countries; for bigger ones it is a necessity. Every season, however, a skilled manager progresses against those who started around the same time and "gets put on the next level of competition" (not necessarily league level). The point is that you are always firstly competing against your peers. That keeps the game interesting for as many people as possible.In
(200771.42) you were already offered some team age vs. league level data. This is a limited set, but it is interesting in the sense that it was collected for other purposes than these threads and is therefore randomly picked for the purposes of this thread. I cleaned the data here for quicker reading (but you can find the original data following the links):
Season 13 vs. Season 18 teams in SM-Koris (in the order of starting time and league level)s3 / I ....... s3 / I
s3 / I ....... s3 / III (my team, 4-time champion, one of the s13 teams)
s3 / II ...... s3 / III (former champion)
s3 / II ...... s3 / III (one of the s13 teams)
s3 / III ..... s4 / III (one of the s13 teams)
s3 / III ..... s4 / IV (one of the s13 teams)
s4 / III ..... s4 / IV (one of the s13 teams)
s4 / IV ..... s4 / IV
s4 / IV ..... s4 / IV (current champion, one of the s13 teams)
s4 / IV ..... s4 / IV (one of the s13 teams)
s4 / IV ..... s4 / IV
s4 / IV ..... s6 / IV
s4 / IV ..... s6 / IV
s4 / IV ..... s7 / IV
s4 / IV ..... s7 / IV
s5 / IV ..... s8 / IV
As we can see, in Season 18 we have 7 teams that participated in the top league also in Season 13. What is more interesting is that the average team is getting younger (in terms of starting time, all teams are of course now older by five seasons), although the median team both during Season 13 and Season 18 started during Season 4.
Note that all the top four teams (in terms of starting time/league level) of Season 13 are out of the top competition for Season 18. The remaining 3 teams that started in the top league in Season 3 (which was the first season in Suomi) all make an appearance in the top league either during Season 13 or Season 18. One of these three teams is currently in div II, another one in div III.
To make it to the top league in Suomi, and to compete there, it seems to now take about 10 seasons (and skill, of course). The last two or three seasons have seen some major spending for title runs, which has made maintaining a top team very difficult. That is turning old powerhouses into struggling teams (the most successful league team ever is now in div III). The top teams are not making a profit anymore, they are running full speed just to stay where they are. The gap has been closed, and new teams are closing in. You may think 10 seasons is too long (and in bigger countries it is probably more than 10 seasons), but is it really? This is a long-term game, by design.