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Suggestions > Time to get rid of transfer % losses?
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Time to get rid of transfer % losses?
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Ehud (1)
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From:
LBJisaCancer
This Post:
1
235227.16
in reply to
235227.5
Date: 1/28/2013 2:36:42 PM
Overall Posts Rated:
126
Aside from OP posting etiquette issues... My take is leave as is. The %s make for a challenge, encourage training, and reduce douchebag factors 100fold. Otherwise we'd have way more farm teams and multi accounts just to bounce players around for game by game basis.
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From:
Ehud
To:
GM-hrudey
This Post:
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235227.17
in reply to
235227.15
Date: 1/29/2013 3:13:58 AM
Overall Posts Rated:
274
You are right - Agree.
"Did you miss me??? - "With every bullet so far..." Al Bundy
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From:
Koperboy
To:
Coach Morwood(Malaysia U21)
This Post:
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235227.18
in reply to
235227.1
Date: 2/4/2013 4:37:37 AM
Overall Posts Rated:
952
If you removed % off of trades, than trading players would be the best way to become a good team, since training would be far less profitable. To be good at trades, you need to spend a lot of time in front of your computer, which means people with lots of free time would dominate. Consequentally, a lot of people who have a job and/or a family would leave this game, myself included. So I don't like this suggestion.
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