BuzzerBeater Forums

BB Global (English) > New FA policy is working

New FA policy is working

Set priority
Show messages by
This Post:
00
278225.17 in reply to 278225.16
Date: 4/8/2016 4:35:42 AM
Overall Posts Rated:
14901490
But actually I think you are suggesting beyond that that capping an MVP with an L4 is possible so we shouldn't bother capping him with an L7...that is bogus.

I'll gave the EXACT same primaries and 10-20 more pops in the secondaries. That is not an SF, that is a PG or C with secondaries.
no you don't, there are no free secondaries except IS for guards and OD (unconfirmed) for C. So it's really a trade off between having 10 extra pops in secondary skills and a couple of pops in primary skills. Yours is just blatant ignorance about how the cap works and you keep doing a disservice to everyone who bother to reading your opinion on this.


(really need MVP for a legitimate NT C on teh worst day, and top WC NTs/B3 etc. will only use HoF)
Here is another piece of brilliance! Mordor's arguably best player when he sold his entire team: (23921389)
Second highest value player on his roster: (23562128)

If you trained him with your inferior trainer he will probably end the same primaries/has some potential to meed the same primary numbers- those for a superstar...but since I use an L7 I can spend more time out of position with the height penalty I can still get a good nubmer OD,PA,JR...
Then it would mean that A) the target build is not achievable with a lvl 4 trainer; B ) you're making a sub-optimal choice wasting cap on skills that are not needed (like, notably JS and DR). You don't need to create a ball-hog who at the top level can't score reliably because OD is overpowered. Do you want to see the best guard in B3 last season? I bid on him in the past and he had 144 TSP, look at those stats and look at the salary: (24714151). He shot 49-25-53 for 12.3 PPG. If you want to add 10 secondaries instead of 2 primaries then by all means do. You will end up with a PF like the ones I mentioned before with 134 TSP who OBVIOUSLY don't play in any NT, because they have the secondaries but not good enough primaries. Now, there is currently a 145 TSP PF who is on China's NT (but doesn't play). He's good, but 1 extra OD and perhaps 1 extra PA instead of 2 extra DR/HA would have made him a much better player and viable for SF. With lower TSP.

If you're talking about SFs then it's a different story, but here you're effectively arguing that it makes sense to have 5 extra pops in ID instead of 1 in OD for a point guard. That is the amount of cap the skills take. You can't have both.

If you are arguing we should train lower potentials then that's just silly.
I'm arguing that 140 is achievable with a Superstar SF and a lvl 4 trainer. I'm also arguing that a 130 build might be much better than idiotic 140 builds with 20 DR and relatively low defense.

If you have a HoF then lvl 6 trainer is your best bet to cap him. So it is for forward MVPs, but for guards and specifically Cs you really don't as most of the cap will go in the most important skills and sacrificing any one primary for 5 secondaries is not a good trade-off except for salary reduction.

Last edited by Lemonshine at 4/8/2016 4:51:32 AM

This Post:
33
278225.19 in reply to 278225.18
Date: 4/8/2016 9:46:32 AM
Overall Posts Rated:
14901490
Superstar with close to 9 potential yes. If you get reasonably close to 120 at 23 it's definitely possible to add another 20-25 pops in the following 6 seasons (24-29), then the ONLY thing that will prevent you from reaching 140 is hitting the cap. At 27yo my training speed for my C was .2 (with limited elastic effect).

http://i.imgur.com/D2j2fUV.png
You're welcome.

All of your trainees are remarkably meh and nowhere near anything NT or b3 calibur.
I have no interest in farming like you do. And I don't go around crying because others farm better than me like you do. I train salary efficient players and looking at the transfer market they are close to "as good as it gets"

Make an NT/B3 stud and then come at me with this nonsense about 140 TSP SF trained with L4 that makes any sense to a real team.
So now you're not talking in a vacuum anymore? Good to know. I don't have to prove anything to you, than you have to prove to me. Buy supporter for someone who owned the SF and get him to put the guy in his hall of fame, so when he retires we can see his skills. I'm just going to point out that your allegedly superduper SF was not ranked in MVP voting in most of his career DESPITE playing for top teams in nations such as Japan and India, where he was the third/fourth best player on his own team in India. Go figure

There is the age old problem of you fiddling with the numbers and increasing them to your convenience, but I'm not going into that now.

All you do is talk about other teams players that you bid on once...that makes you some expert!?!?!?! LOL
No, but a normal person would have understood that I know exactly the skills of players I'm talking about, because I bid on them and I saved their skillset on my spreadsheet. Unfortunately I saw Hakkinen but never saved him, that's life. I have seen plenty of 140 players who are nowhere as good as Mordor's players with lower TSP.

Let's just agree that A.) the 15 million you keep throwing around is just bollocks, if you were smart you would have written a conservative number to at least look credible to anyone knowing a little about this game B.) let's just disagree on everything else.


Edit: Just so that we're clear once and for all. You ramblings about 140 TSP are meaningless when you compare the PF player above which is over 140 TSP and this one who is MUCH better suited for his position despite being 13 TSP short:
http://i.imgur.com/0Bp8Kz8.png


Last edited by Lemonshine at 4/8/2016 10:01:52 AM

This Post:
00
278225.23 in reply to 278225.20
Date: 4/9/2016 7:21:52 AM
Overall Posts Rated:
14901490
Are you saying we shoudl believe those are the actual skills of teh English guy and that you trained him with an L4?

I just want to be clear on that.
No


You go on to talk about other people's players, so I am not sure. Whatever you see on the list, you can not claimed trained by an L4
Of course. The main point here is that you are fixated with 140 TSP when it's a nonsensical argument to make. 125 or 130 TSP can be better than 140. And 140 is achievable with SS. That was it.

If you start with 65 TSP at 18, you need to add 75 TSP to reach 140. How is that not doable with a level 4 trainer? Do you think that Hakkinen who had close to 160 started with 50 TSP?

This Post:
00
278225.24 in reply to 278225.22
Date: 4/9/2016 11:58:14 AM
Overall Posts Rated:
14901490
Your Utopia team will hit a wall and stay in Div. II most likely. Maybe if lots of people quit you'll have a chance at DI one day and you can yoyo perhaps between DI/DII or if Utopia stays stead, lost of teams are going to come up to DII soon and you'll maybe yoyo with Div.III. Atleast till you fix your arena.

1. In utopia I'm single-position training my 3 best players out of position every week. Not even 2 players and currently I'm in the playoff picture. Even continuing training like that I fully expect to close 3rd
2. Utopia now is A LOT easier than it used to be at the beginning, where competing vs building the arena was a meaningful choice and it was HARD to balance everything (training/competing towards D1/building)
3. It took you 4 seasons to promote to D3, this is your third season in D3 and it looks unlikely you will promote
4. It took me 2 seasons to promote to D3 and 4 to promote to D2 (all while training I might add). At best, if you promote next season, you will have taken 2 extra seasons against weaker competition and while not training out of position every single game. I think you deserve an applause.
5. I was making 170k last season in D3. This season the trainees' salary caught up with me and I make around the league average of 110k. Nachmahr has a 16k arena and, by the look of it, he is averaging 180k or more (he's won a few tight games at the beginning of the season and he has the promotion bonus). You keep ignoring that adding seats is good but that the benefits of doing so are smaller than you claim. In most cases you need to lower the prices to fill more seats so it's not linear. In my case, I make 290k per game.