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BB Global (English) > What do you think of cross-training?

What do you think of cross-training?

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191983.160 in reply to 191983.108
Date: 7/29/2011 5:09:24 PM
Overall Posts Rated:
228228
Charles said: the changes were announced and we should have been prepared.
Free throws give a passing up. Really? How could this be prepared? Those people who have made unique players spending much time and loosing games will definitely suffer now. The price of such players will go down. Ridicolous. The users with young trainees will get more advantage while the users having older trainees or capped players will not get much extra-pops.


Well, maybe I'm totally wrong. But...

Let's think of a player called Chauncey Kidd who has 15 passing and all the other outside skills quite high, like 16 OD and 14 JS. His salary is around 120k. Chauncey's manager, Phil, has decided not to train passing anymore, since he intends to sell the player at the beginning of the next season and he doesn't want Chauncey''s salary to go much higher than 120k. Phil considers Chauncey's training complete. So Phil decides to switch training to centers. But next week cross training is implemented. Phil gets anxious about that, and decides to train FT to avoid any major surprises. Friday morning, Phil logs in and his beloved Chauncey Kidd has popped on passing!! Now Chauncey has 16 passing, and his salary will skyrocket!! Phil's chest aches, he doesn't feel his left arm anymore, when he is about to faint he hears a voice coming from nowhere:

- Phil, come on! You are such an experienced player, wake up!

Then Phil calms down and realises that in fact there is no reason to worry about that pop. If Chauncey's passing popped, it was due to some residual ramdom training he received via cross training, and his passing sublevel should be around 15,98 or something, and now is around 16,03. Well, Chauncey's salary will raise just a bit!! And instead of selling next season a PG with 120k salary and 15 passing he will be able to sell a PG with 122k salary and 16 passing!! He will be able to sell the player for some hundreds of thousands more than he expected. Great news after all!!




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From: Phantum

This Post:
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191983.162 in reply to 191983.161
Date: 7/29/2011 6:03:23 PM
Overall Posts Rated:
5050
No swearing

From: Manouche

This Post:
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191983.163 in reply to 191983.133
Date: 7/29/2011 6:17:01 PM
Overall Posts Rated:
699699
For example if you train stamina on your center and he pops in IS to 14, the skill doesn't go from 13 to 14, but from 13,8 to 14,0 or something like that. This difference of 0,2 isn't having a major impact on salary so that argument is pretty ridiculous.


And 0.20 is very optimistic by using the 10% figure.

This Post:
66
191983.164 in reply to 191983.11
Date: 7/29/2011 6:32:17 PM
Overall Posts Rated:
192192
I'm mostly just tired of the BBs constantly pushing us to make well-rounded players. It's becoming ridiculous at this point. We don't have to be told how to play a game.

Now it's gotten so absurd that they would punish all players, even the ones that were making well rounded players to begin with, just so they can handicap the guys who make huge salary monsters.

Nice.

Here's why I hate this argument. High-salary mono-monsters aren't realistic irl. Even the worst shooter will make one every once in a while, and even the worst passer will get the occasional assist. Even Yinka Dare ended up with a few.

Also, once again irl, players may work on one skill more than others as they practice, but they still practice all their skills, in drills, scrimmages, and games. BB is simulating this. Do you really think a center who plays the position every night but doesn't "train" shot blocking won't be able to improve his shot blocking attributes?

If BBs are pushing to make the game, and its players, more realistic, I applaud their efforts. I don't think this change was implemented carefully enough, but the jury's out on whether it makes BB better or not.

Last edited by RiseandFire at 7/29/2011 6:33:57 PM

This Post:
22
191983.165 in reply to 191983.164
Date: 7/29/2011 6:57:03 PM
Overall Posts Rated:
916916
I'm mostly just tired of the BBs constantly pushing us to make well-rounded players. It's becoming ridiculous at this point. We don't have to be told how to play a game.

Now it's gotten so absurd that they would punish all players, even the ones that were making well rounded players to begin with, just so they can handicap the guys who make huge salary monsters.

Nice.

Here's why I hate this argument. High-salary mono-monsters aren't realistic irl. Even the worst shooter will make one every once in a while, and even the worst passer will get the occasional assist. Even Yinka Dare ended up with a few.

Also, once again irl, players may work on one skill more than others as they practice, but they still practice all their skills, in drills, scrimmages, and games. BB is simulating this. Do you really think a center who plays the position every night but doesn't "train" shot blocking won't be able to improve his shot blocking attributes?

If BBs are pushing to make the game, and its players, more realistic, I applaud their efforts. I don't think this change was implemented carefully enough, but the jury's out on whether it makes BB better or not.


And next step is training the players separate no?

Because it's quite unrealistic that you train only some players and others don't


If you want something realistic you go and play NBA 2k11, not BB ;)

From: Coolbobj

This Post:
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191983.166 in reply to 191983.161
Date: 7/29/2011 7:23:21 PM
Overall Posts Rated:
152152
Now that's an overreaction...

Check the Suggestions they are important
This Post:
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191983.167 in reply to 191983.165
Date: 7/29/2011 7:33:04 PM
Overall Posts Rated:
192192
And next step is training the players separate no?

Because it's quite unrealistic that you train only some players and others don't

If you want something realistic you go and play NBA 2k11, not BB ;)

Well yes, you're choosing a group of players to get more specialized attention from the coaches. You can do team training, but then everyone gets smaller effects.

Why can't BB be realistic? Aside from the player faces of course.

From: pmfg10

This Post:
11
191983.168 in reply to 191983.165
Date: 7/29/2011 8:26:06 PM
Overall Posts Rated:
206206
If you want something your way, then why don't you create a game that can fulfill all of your wishes in a basketball game?

This Post:
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191983.170 in reply to 191983.160
Date: 7/30/2011 2:38:59 AM
Overall Posts Rated:
887887
Friday morning, Phil logs in and his beloved Chauncey Kidd has popped on passing!! Now Chauncey has 16 passing, and his salary will skyrocket!!

And instead of selling next season a PG with 120k salary and 15 passing he will be able to sell a PG with 122k salary and 16 passing!! He will be able to sell the player for some hundreds of thousands more than he expected. Great news after all!!


Damn my ''belorussian English"! You've probably misunderstood me. It doesn't hurt most of the users. It hurts the users who have spent lots of time and lost lots of games in order to get the rare player the liked. Now you don't need to use your center at PG for 2-3 weeks in order to train passing for one level. Most likely passing will be trained itself during the season while training normal C.

RiP said:
It's a punch in the face to all of the managers out there that have spent 6+ seasons training up great SFs.

And it's the only and the main problem of the new feature. Now I expect the new era of prices drop. Now much more users will afford the players with nice secondaries and won't need to overpay. And the players without secondaries will drop their price even more.

I've just bought new top-players and expect them to loose their value quickly. So double facepalm is appropriate for me here ;) http://verydemotivational.ru/uploads/posts/2010-08/128266...


*Not crying or smth, that's just a game. I'm trying to analyse it.

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