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Outside attack too strong ?

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From: Exos

To: 7ton
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125704.164 in reply to 125704.156
Date: 1/5/2010 10:47:58 AM
Overall Posts Rated:
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Now I have doubts about the value of offensive flow for outside tactics after this match. (18265697)


With the risk to expose myself to ridicule here I would say that Princeton is not an outside tactic at all. From what I understand from the manual this tactic is slow and avoids long 2p shots. In my last PL-game with Princeton however the shot distribution was spread out very evenly, leading me to the conclusion that Princeton has no real focus at all.
I don't know if this is true, if not please correct me ;)

Cheers, Exos

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125704.165 in reply to 125704.164
Date: 1/5/2010 10:59:55 AM
Overall Posts Rated:
225225
Princeton certainly seems to operate mostly like a slow-paced outside tactic. I typically see boatloads of three-pointers shot when Princeton is selected, as well as a boost in outside ratings.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
From: 7ton

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125704.167 in reply to 125704.166
Date: 1/5/2010 11:20:33 AM
Overall Posts Rated:
4545
run and gun: 5 little basketball players shooting it up
princeton: 4 little basketball players searching for a shot
motion: 3 little basketball players showing off their skills
;-)

Very true. I can tell you that the PG of that match has inept JS, strong JR and passing. I deliberately played princeton to fit him in and I am quite pleased that it worked out that way.

From: LA-Nir
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125704.168 in reply to 125704.167
Date: 1/5/2010 12:52:11 PM
Overall Posts Rated:
343343
ok so anyone here still think that outside tactics is not waaaaay stronger then inside tactics just look at my last game

(18104229)

Get your facts firs then you can distort them as you please. Mark Twain
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125704.169 in reply to 125704.168
Date: 1/5/2010 1:28:59 PM
Overall Posts Rated:
129129
You do realize you shot 17 3pointers while playing LI and that he had better PP100 in every position except of PF,right?

I want what all men want...I just want it more.
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125704.170 in reply to 125704.155
Date: 1/5/2010 1:55:17 PM
Overall Posts Rated:
155155
As a matter of fact, if we assume (which is of course an approximation) that fouls come mostly from missed two point shots, then the winning team had about 12 possessions more than the losing team.

At 90 points per 100 possessions, this translates to close to 11 points. This certainly makes the result look less unusual. You can't limit your analysis to how attack vs. defense team ratings look.


Not really, because it still does not explain the significant difference in fouls and FT shots taken. You are factoring the number of possessions with the number of FTs. There is no question we lost the game because of too many shooting fouls. The question is - why? It is not like they had good enough flow or outside shooting vs our d to force us into taking a boat load of fouls.

In fact, with their fast pace, they should have been taking shots that were of much lower quality than us.


The problem with losing this game was that you gave up too much in the other zones (ID and Rebs), which allowed Suomi to win by sheer volumes.


The rebounding was not a big issue, as I already pointed out, because that is compensated by the turnover differential. ID, maybe. Even still, they picked the wrong offense to take advantage of our "poor" inside d (it is actually equal to their inside shooting team rating). And even if there was a mismatch there, they did not have the flow vs our outside d to take advantage.

Seriously, if you (and other GMs) are saying that I should not even bother looking at game ratings, why not just junk them? Or maybe just call them "Deliberately meaningless ratings (DMR)".

Run of the Mill Canadian Manager
This Post:
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125704.171 in reply to 125704.168
Date: 1/5/2010 2:01:08 PM
Overall Posts Rated:
6464
Man if you know how to play inside,you can do that.Look at my today's game:http://www.buzzerbeater.com/match/17991790/boxscore.aspx.I wanted to play inside and i did.And with my SF playing SG (for trainning)and my 2nd PG playing SF!!Now you will say that the other team is weak.Yes but I am also weak!!


PS.Sorry for my English :)

Last edited by yperihitikos at 1/5/2010 2:04:49 PM

This Post:
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125704.173 in reply to 125704.172
Date: 1/6/2010 5:57:22 AM
Overall Posts Rated:
00
I don't think outside attacks are too strong.
The problem is that often you find yourself with players inadequate to the new game engine.
No one force people who plays look inside or low post to use C with atrocious in any other skill beside ID-RB-IS. Personally I like to buy my PF-C with some OD (at least mediocre, I'm in Italian IV) and passing (less for the PF, more for the C. My current C got a respectable in passing) and I found out it works. Sure, I'm playing against weak defenses, but (training dwarves) i routinely alternate between motion, R&G and look inside/low post and it seems to me that if you know which kind of player suits best a particular offensive tactic you can play almost any one, given the player with the right secondary skills.

If you really want to focus on a particular offensive tactic probably you can, just be sure to have the right men for that tactic.

On shotblocking: My PF has 10 in SB (one of the reasons why I was doubtful on purchasing him) and he's averaging 4 blocks per game.In the last 2 non-cup games he played he pulled out 5 and 6 blocks in less than 30 minutes and one opponent was quite strong. Being a relative check he surely has life easier in IV than in Serie A.

This Post:
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125704.174 in reply to 125704.170
Date: 1/6/2010 7:49:45 AM
Overall Posts Rated:
225225
Seriously, if you (and other GMs) are saying that I should not even bother looking at game ratings, why not just junk them? Or maybe just call them "Deliberately meaningless ratings (DMR)".
I've never said this.

Team ratings exist so that you can gauge the approximate average strength of players fielded in a certain game, in several aspects (outside shooting/defense, inside shooting/defense, passing). It does this very well.

What it does _not_ necessarily do is explain why game A or game B was lost -- at least not universally. It can certainly give you ideas in some cases, but game simulation is primarily (if not exclusively) based on individual match-ups.

This makes reading the box score significantly more complicated than reading the team rating. For example, even if you seegreat OD team ratings, this doesn't mean that they come from all outside players -- maybe they come from an exceptional PG and SG, and the team got killed at the SG position. Or if you see great inside attack ratings, this doesn't mean the team was capable to get enough shots inside to win the game.

The one thing that pushes my buttons is when people's reaction to these issues is "The game is messed up", rather than "What am I doing wrong?". The game is what it is, and it has given us all an predictable environment, in which there is a reasonable number of alternatives of how to win the game.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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