BuzzerBeater Forums

BB Global (English) > coachParrot - assistant tool

coachParrot - assistant tool

Set priority
Show messages by
From: CrazyEye

This Post:
00
119279.17 in reply to 119279.16
Date: 11/21/2009 8:51:15 AM
Overall Posts Rated:
959959
the change should be very sligthly and also the ratings are still the ones from the old engine but i find it still intresting to calculate them.

From: Exos

This Post:
00
119279.18 in reply to 119279.14
Date: 11/21/2009 10:11:58 AM
Overall Posts Rated:
00
Which version of OO is needed?


My older version was Open Office 2.4 and the sheet did not work. With 3.11 everything is fine now, I suppose you will need at least Version 3.

Cheers, Exos

This Post:
00
119279.21 in reply to 119279.19
Date: 11/21/2009 11:06:34 AM
Overall Posts Rated:
959959
If I read it correctly, the rules there confirm what Juicepats said, but don't mention that other claim that repeating a training several times will make it slower regardless of all other factors. I hope I got this right now.


i think it is a logical thing that training something several times will make the training slower, becausethe proportion betwenn trained skills and coneected skills will get worser after each training.

But i startet training with player like JS inept and Jump Range respectable, so i make sense to train a lot of Jumpshot without training JR even if the "bonus" is reducing every time i train Jumpshot Jumprange training works still with less efficiency.

Message deleted
This Post:
00
119279.24 in reply to 119279.19
Date: 11/21/2009 11:40:28 AM
Overall Posts Rated:
303303
If I read it correctly, the rules there confirm what Juicepats said, but don't mention that other claim that repeating a training several times will make it slower regardless of all other factors. I hope I got this right now.


If a skill is lagging behind, and you train it several times, there's no slowdown based only on the number of times something is trained.

Training one skill over and over to be well above and beyond other trainings will definitely slow training down.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
From: Marot

This Post:
00
119279.25 in reply to 119279.20
Date: 11/21/2009 11:43:28 AM
Overall Posts Rated:
916916
Oks i supposed u will do that.

Anyway about the excel congratulations for your job, by the way i just put some information of my team and checked several things to try to understand how i can improve my team in generall. I know its really early, but i always liked more the practice than the theory and at this moment i really dont know how i can applicate all that information to my team.

From: Exos

This Post:
00
119279.27 in reply to 119279.26
Date: 11/21/2009 6:39:53 PM
Overall Posts Rated:
00
Grrrreat job. I like the new tool although it is of course 'only' predicting team ratings, I will most probably use it for my upcoming Playoff-Game.
I noticed a minor error in the coachParrot sheet: The PF position seems to play only 42 minutes while all other positions are fine. Everytime I try to put 48 minutes into the J13 or J13+P13 box the parrot tells me to delete 6 minutes (or add -6 min.) in the box W14.

Cheers, Exos

Advertisement