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Salaries!

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This Post:
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146246.17 in reply to 146246.16
Date: 6/11/2010 11:08:31 AM
Overall Posts Rated:
916916
I dindt say BB's lie, i just disagree about this economic model, thats all.

Anyway, thanks for posting the information and arguing about this new ''change'' that was announced, i really appreciate you post to comment it.

PD: Yes probably i read them(I usually read all), but i cant remmber the ''probably'' changes that the game will have or at least not all of them.

Thanks.

Marot

This Post:
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146246.18 in reply to 146246.15
Date: 6/14/2010 12:43:18 PM
Overall Posts Rated:
00
So we have to anticipate salary changes every season or the game will fall apart?

In Hattrick that has not happened and they have a few more users than us.

I look forward to my ban for disagreeing with you.

Last edited by CorruptCop at 6/14/2010 12:44:37 PM

This Post:
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146246.19 in reply to 146246.18
Date: 6/14/2010 1:21:38 PM
Overall Posts Rated:
959959
So we have to anticipate salary changes every season or the game will fall apart?

In Hattrick that has not happened and they have a few more users than us.


but hattrick has also problems with Salary monsters, in this game the top players earn what clubs could pay ;) This makes the NT more intresting, because NT players are maybe not the best deal but you could buy them without going bankrup and also this is a bit more realistic.

From: Edju

This Post:
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146246.20 in reply to 146246.18
Date: 6/14/2010 1:26:11 PM
Overall Posts Rated:
303303
The concept is similar (but not an exact replica) to the NBA's system:

The actual amount of the cap varies on a year-to-year basis, and is calculated as a percentage of the League's revenue from the previous season; for instance, in 2007-08, the NBA's salary cap was approximately US$55.63 million per team, and for the 2008-09 season it was $58.68 million.

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This Post:
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146246.21 in reply to 146246.18
Date: 6/14/2010 1:28:13 PM
Overall Posts Rated:
225225
So we have to anticipate salary changes every season or the game will fall apart?

In Hattrick that has not happened and they have a few more users than us.

I look forward to my ban for disagreeing with you.

Right, and that's why we had to live through a deflation period where all players lost 80% of their value. Such a problem, coincidentally, is yet to happen in BuzzerBeater.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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146246.22 in reply to 146246.18
Date: 6/14/2010 2:46:51 PM
Overall Posts Rated:
112112
So we have to anticipate salary changes every season or the game will fall apart?
You can either try and anticipate them or simply react. The BB's give fair warning of how they think the game will progress.

In Hattrick that has not happened and they have a few more users than us.
Hattrick is also in its 41st season, BB is in its 12th. I'm sure Hattrick has had to make many adjustments when they first started and still make tweaks along the way. They have had major issues once their membership began to stagnate and realize their economic model had stagnated, thus causing them to have to rework the economy and create a big "scandal".

BB will continue to develop and change in the future depending what the BB's see and determine is best for the game as a whole. We can either accept those changes or not, but either way they will happen.

Last edited by FatCurry at 6/14/2010 2:47:17 PM

This Post:
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146246.23 in reply to 146246.19
Date: 6/14/2010 3:34:58 PM
Overall Posts Rated:
00
Why have I read talk about farm teams on the forums?

And very high waged centres? If a new user bought any of the top earners would they not bankrupt him?

This Post:
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146246.24 in reply to 146246.21
Date: 6/14/2010 3:48:12 PM
Overall Posts Rated:
00
Such a problem is hardly equivalent to the game falling apart.

Hattrick is still played by quite a few more users than this game.

It is interesting to note that on the one hand you are quite happy for people to have to adapt to different salaries every season, but adjust to a deflation brought about by market forces??? No no no no no no. The horror!!! OMG!!!

Well that too, is management. I don't see why it such a problem for you. Companies IRL have to deal with different market conditions all the time. Only a few, like some banks, have the comfort of government bailouts to see them through.

I suppose, since I replied to your post, I will get a ban for trolling now.

Last edited by CorruptCop at 6/14/2010 3:50:07 PM

This Post:
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146246.25 in reply to 146246.22
Date: 6/14/2010 3:52:07 PM
Overall Posts Rated:
00
Yes, Hattrick has 41 seasons, and still not fallen apart, despite them not adjusting salaries every season. How strange that is.

This Post:
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146246.26 in reply to 146246.23
Date: 6/14/2010 3:53:10 PM
Overall Posts Rated:
959959
Why have I read talk about farm teams on the forums?

And very high waged centres? If a new user bought any of the top earners would they not bankrupt him?


new users can not afford him, and teams like mine could do it maybe it wouldn't be a good decision but i could pay him and still stay in the league without going bankrupt. This could also be a possibility for "poor" promoted teams, who play maybe with for 30-50k guys and one monster, because it is easy to build a team like that and don't cost millions just for buying the team, so this could be also a valid strategy.

And this will be also possible in the future, because the top players only ask for the money top clubs are able to pay, and for the beginners it is the same also the weak player ask for salaries new clubs could pay, because the system calculates the salaries depending on the money clubs earn and not only by skill. So it is like in the real basketball, the econony runs bad, the clubs have less money and pay less to their even when they ain't get weaker.

This Post:
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146246.27 in reply to 146246.25
Date: 6/14/2010 4:15:04 PM
Overall Posts Rated:
2626
Yes, Hattrick has 41 seasons, and still not fallen apart, despite them not adjusting salaries every season. How strange that is.

As a long year Hattrick user and a fan of that game, I have to admit that in the early years Hattrick were struggling to maintain a stable economic situation, and they did have to introduce some measures to keep player prices stable. There was a "economic council" in the game consisting of people with decent knowledge of economics. True, that in Hattrick they didn't change salary formula, they pulled other strings to make the marker situation more stable.

Buzzerbeater took different approach, which I both like and don't. On one hand, the player wages is the most essential part of team financial situation, therefore even the smallest adjustment (5% for instance) could make a big influence on the other parts of the game, like for instance market prices. I would prefer to see smaller marker fluctuations. On the other hand BB is not a basketball clone of Hattrick - they don't try to copy, they going their own direction, and I have big respect for that.

Now if I compare Buzzerbeater to the stage Hattrick was some six years ago, the swings of player prices is bigger here. The other thing that I miss is good price estimation of the players. Knowing the price of your players would:
- enable users to plan their long term strategy easier
- diminish the advantage of day-traders
- also help to stabilize the economy
- last but not least would make it easier for GM to find cheating teams

It's a harder tasks to do in Buzzerbeater due to lack of one dominating skill, and greater number of skills. Small number of users and market transactions is another factor. Still, I think, that BB architects should pay more attention to this.

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