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Does the player market hinder user growth?

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288717.17 in reply to 288717.15
Date: 8/4/2017 7:51:59 PM
Overall Posts Rated:
14901490
Sorry, I wasn't clear in what I wrote. All my arguments were assuming that 2-position training was more effective. 2-position training is rather useless at the moment, that's why I think the speed of it needs to be increased.
Makes sense. Maybe if it was 10% slower, instead of 25% slower, more people would train 2 positions throughout.

Last edited by Lemonshine at 8/4/2017 7:52:24 PM

This Post:
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288717.20 in reply to 288717.19
Date: 8/7/2017 6:59:05 AM
Overall Posts Rated:
14901490
The point is not that you can go into a top league or not, the point is whether we can train enough players. The team you refer to is this (122945).

What we can see from a quick look:
1) This guy has trained only 3 guys out of 15 from day-1, one is 78k (24yo) salary, one is 48k (24yo) and one is 11k salary (27yo). I have more training exemption from a single trainee.
2) His transfer history is -9.4 million. In the last 12 months he spent 16.3-16.4 million, while cashing 5.5. What does it have to do with training?

He didn't get there because he trained he got there by saving money and building a LI cookie cutter (as Wolph liked to say) with limited rebounding and flow. And because Koorliga doesn't seem terribly competitive, he's able to stay at the salary floor while he does primary training on 2 of his guys.

As a disclaimer, I'm training 5 guys in D1. Five, not two.

Last edited by Lemonshine at 8/7/2017 7:02:03 AM

This Post:
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288717.22 in reply to 288717.21
Date: 8/7/2017 9:00:45 AM
Overall Posts Rated:
14901490
So he trained 2 players and now he is in "Kõrgliiga" so you can train enough players.
Look you chose the wrong example, all you've proven is that you need to save more than the opponents in order to buy players. So this is the thing. Train 1 or 2 guys, primary training only, buy high TSP low salary guys, stay close to the salary floor so you keep making good profits. Invest 12 million net in 4 seasons in players and you will be ok.

It doesn't solve the problem of the game as a whole, though. Because let's say he trained 2 or 3 players over the last 10 seasons. Assuming he always trained that would be a total of 4 or 5 players in 10 seasons.

Restart the game, erase the auction market and allow only 1 to 1 trades. After 14 seasons how many trained (let's say 35k-40k salary) players would you reasonably have? Then you have the answer: either many users training and selling to others while playing with scrubs OR the system naturally creates a shortage of trained players. The fact that prices started to stop growing when they massively increased Free Agency should explain all of this better than I possibly can.

Last edited by Lemonshine at 8/7/2017 9:06:44 AM

This Post:
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288717.24 in reply to 288717.23
Date: 8/7/2017 9:35:01 AM
Overall Posts Rated:
14901490
Ok sorry I misunderstood: you are saying, screw training, just save at least 12 million in your first 10 seasons, spend it in the following 4 and you can have a good shot at D1 in any country. Correct?

Basically your argument is cruise for 10 seasons or so, save enough money while competing or tanking, just save money, then buy players that can take you all the way up, especially if you don't train a lot out of position when you are in D2 and D1. The guy was in D4 after 5 seasons (the first was nearly a full season), in D3 after 10, in that last one he started spending and promoted to D2, then 2 seasons in D2 and now D1. He started spending after 10 seasons when he went for D3 promotion (let D4 alone, who knows how many bots he was playing there: even if you had 500 users, you'd have had 164 human managers in 64 leagues, so 3 or 4 per league).

The OP clearly stressed the problem is with new users, who cannot compete and cannot acquire talent initially because prices are too high and therefore quit. Your answer for that is: actually you only need to wait 30, 36 months and then all will be ok. I don't think waiting and saving money for 10 seasons is a reasonable answer. 10 seasons is 2 and a half years of real life.

Your reasoning is very similar to suggesting people should just tank (or daytrade, though impossible nowadays) for years until they have enough money...

Last edited by Lemonshine at 8/7/2017 9:38:22 AM

This Post:
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288717.26 in reply to 288717.25
Date: 8/7/2017 11:55:49 AM
Overall Posts Rated:
8686
There's a difference between being successful and seeing progress. Noone said you should be able to win a championship right away. If you want to sit around and pretend that everything is fine then go ahead, but the truth is that things are not fine. This game is bleeding users week after week and new users aren't staying. Would you want to remain in a game where you have to wait a year and a half before being able to make actual and useful improvements on your team?

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